Upcoming Skins and Shader Maps #2

Post about creating and skinning models here
salamanda101
Crushed Dissenter
Posts: 304
Joined: Mon Sep 29, 2014 8:01 am
Team: Privateer

Re: Upcoming Skins and Shader Maps #2

Post by salamanda101 »

Pumaxcs wrote:AC just posted this to Insta. For me this is one of the best colorways they've done.

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just chopped parts of the all white boot on to the canard.

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Beast2013
Posts: 640
Joined: Tue Sep 03, 2013 8:29 am
Location: Australia
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Re: Upcoming Skins and Shader Maps #2

Post by Beast2013 »

Nice! :D
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Connor Severance
Posts: 68
Joined: Sat Jun 14, 2014 8:43 pm
Team: Premium MotoSpodes
Location: East Coast

Re: Upcoming Skins and Shader Maps #2

Post by Connor Severance »

Hello guys, I was informed that this would be the place to post your skins, warranted they don't have a link. That being said, I was wondering if you guys would be willing to critique this skin (my 2nd) as hardly as possible. I only have 30 days of free photoshop time to use so if you think I could get use a tool or tip please let me know. I would like to thank ABRacing18 for the template: http://forum.mxsimulator.com/viewtopic.php?f=7&t=25539 and attacker5 for the original template/model/jms: http://forum.mxsimulator.com/viewtopic.php?f=7&t=23282 .
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(ANY IDEAS ON WHAT GEAR WOULD GO GOOD WITH THIS?^)
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aeffertz
Posts: 4039
Joined: Sat Sep 06, 2014 7:01 am
Team: Studio ATE
Location: Wiscansin

Re: Upcoming Skins and Shader Maps #2

Post by aeffertz »

It's alright for a beginner, but it's pretty ugly overall to be honest. Don't let it discourage you but it could use some work.

Couple things off the bat, your rear plate numbers are too vertical and the font choice is very poor. The rear plate design is too blocky, it reminds me of a Walmart toy dirt bike. The overall graphic for the shroud works but your logo sizing/placing could use some work. The decals on the rear fender are way too big. Size them down a bit and add some more. The seat cover doesn't low with the bike at all. Ditch the white seat top, too many people are doing white tops anyway. The front plate, obviously change the fony again and size the numbers up. The black swing arm is goofy too.
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Ktmrdr11
Posts: 889
Joined: Tue Mar 13, 2012 4:25 am
Team: I think Vurb
Location: Joplin, MO

Re: Upcoming Skins and Shader Maps #2

Post by Ktmrdr11 »

in response to what affertz just said, i second almost everything he said, dude you should really check out google for idea to get started, dont confuse this with make a replica because those are lame most of the time, look at 10 different pictures of graphics, and take in just little pieces of each picture, i like this on the shroud blah blah, and just roll with it, be creative, dont make squares and lines everywhere that shit gets old, make something new and good quality, and if you do that and make a sick bike, i promise you il download it and rip it.
Connor Severance
Posts: 68
Joined: Sat Jun 14, 2014 8:43 pm
Team: Premium MotoSpodes
Location: East Coast

Re: Upcoming Skins and Shader Maps #2

Post by Connor Severance »

Thanks for all the tips guys I will be sure to use them to my advantage for my next skin. Take it easy and stay safe.
Motolife_99
Posts: 1001
Joined: Sat Sep 06, 2014 6:42 pm
Team: KMR

Re: Upcoming Skins and Shader Maps #2

Post by Motolife_99 »

First time making graphics.. going for a retro style YZ, not really replicating.
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dbaum25moto
Posts: 2013
Joined: Sun Aug 04, 2013 1:33 am
Team: DBD
Location: Indiana

Re: Upcoming Skins and Shader Maps #2

Post by dbaum25moto »

For a first time that is insanely impressive.
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Motolife_99
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Team: KMR

Re: Upcoming Skins and Shader Maps #2

Post by Motolife_99 »

dbaum25moto wrote:For a first time that is insanely impressive.
it's a pretty basic design plus i have PC OCD lol.
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Motolife_99
Posts: 1001
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Team: KMR

Re: Upcoming Skins and Shader Maps #2

Post by Motolife_99 »

Going to be releasing cutout tomorrow, opinions?
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dbaum25moto
Posts: 2013
Joined: Sun Aug 04, 2013 1:33 am
Team: DBD
Location: Indiana

Re: Upcoming Skins and Shader Maps #2

Post by dbaum25moto »

Hella clean
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nickuzick
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Location: Nova Scotia
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Re: Upcoming Skins and Shader Maps #2

Post by nickuzick »

Y put an overlay if you're releasing it so soon? Looks super sick though
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silverskate
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Re: Upcoming Skins and Shader Maps #2

Post by silverskate »

working on 2016 shift gear, if u need the gear send pm for me :D
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motochris192
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Re: Upcoming Skins and Shader Maps #2

Post by motochris192 »

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Opinions?
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Atom6246
Posts: 4000
Joined: Fri Jul 13, 2012 1:28 am

Re: Upcoming Skins and Shader Maps #2

Post by Atom6246 »

Look's nice^
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