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Chauchaud
Crushed Dissenter
Posts: 39 Joined: Thu Oct 31, 2013 7:19 pm
Team: Privateer
Location: France
Post
by Chauchaud » Sun Aug 30, 2015 2:24 pm
POSTE FOR MXS Design'S
Hey !
I finally release the template of the 125 CR CYCRA
LINK : http://www.mediafire.com/download/ze849 ... +CYCRA.zip
In the .RAR
Template
JM ( new jm with reflect)
norm and spec
Blend
Stock decal , alias mx , gaico , lucas oil , mav tv ...
BIG THX :
T-rider for the base of the honda
Jre for shrouds, rear plats and rear fender
P2sta for engine 2T
J4KAW for the cycra plats
Eric/BigSexy165
Crushed Dissenter
Posts: 137 Joined: Wed Feb 12, 2014 6:18 am
Team: Privateer
Post
by Eric/BigSexy165 » Sun Aug 30, 2015 2:46 pm
Thanks for the release. I really love the bikes that come with handguards. Solid bike.
jlv wrote: It's OK. I think he's Australian.
bcount
Posts: 139 Joined: Sat Aug 09, 2014 4:30 pm
Team: Privateer
Post
by bcount » Sun Aug 30, 2015 3:48 pm
Really solid bike:D, but it seems that this bike always dropped my FPS, tremendously. Is there a way i can fix that in the .psd?
Motolife_99
Posts: 1001 Joined: Sat Sep 06, 2014 6:42 pm
Team: KMR
Post
by Motolife_99 » Sun Aug 30, 2015 4:12 pm
Fix the f*cking shrouds, MXS can't handle that many polys
L2op
Posts: 84 Joined: Mon Jun 13, 2011 10:01 am
Team: quoi
Location: Belgium
Post
by L2op » Sun Aug 30, 2015 4:37 pm
holy mother of polys
Hail iz me, me
nickuzick
Posts: 3278 Joined: Mon Oct 14, 2013 9:42 pm
Location: Nova Scotia
Contact:
Post
by nickuzick » Sun Aug 30, 2015 4:42 pm
Motolife_99 wrote: Fix the f*cking shrouds, MXS can't handle that many polys
WellsMX524
Posts: 2106 Joined: Sun Feb 05, 2012 7:23 am
Team: Aspect Visual Co.
Location: Illinois/Wisconsin
Post
by WellsMX524 » Sun Aug 30, 2015 5:30 pm
lol that's like most bikes poly budget in one shroud
KAWASAKIZ
Posts: 421 Joined: Mon Jun 24, 2013 12:49 pm
Team: Privateer
Location: YOUR HARD DISK, BITCH
Post
by KAWASAKIZ » Sun Aug 30, 2015 5:58 pm
bcount wrote: Really solid bike:D, but it seems that this bike always dropped my FPS, tremendously. Is there a way i can fix that in the .psd?
whem my game was working i had your same problem
I5 4460 @3.2Ghz (Stock), 8Gb Ram (4x2) HyperX Fury @1600 mhz, H81M Plus, XFX RX 470 4Gb Black Edition, Corsair VS650w, Apevia X-Hermes (soon 750D)
ryxn
Posts: 325 Joined: Wed Feb 25, 2015 5:42 pm
Post
by ryxn » Sun Aug 30, 2015 7:17 pm
It's a good model but there are a couple things you need to work on imo:
-the poly count on the shrouds
-the rear fender is obese
That's it from my perspective, and thanks for the release.
Pumaxcs
Posts: 13205 Joined: Sat Dec 15, 2007 11:50 pm
Team: Kyle/Luiz
Location: Western, Kentucky
Post
by Pumaxcs » Sun Aug 30, 2015 7:35 pm
According to the credits Jre did the bike from T Rider's original model and put J4KAW's Cycra from plate from the 250/450 model to this one. He only remapped the UV (most likely) and made a few skins for it, anything model related he didn't do.
Everytime you post something stupid, a baby gets punched in the face. Please be smart, for the children.
MXS Cares
jlv wrote: ↑ Thu Nov 05, 2020 1:09 am
Pumaxcs would know better than I do.
taylerbelle
Posts: 139 Joined: Tue Mar 26, 2013 11:44 pm
Location: North Dakota
Post
by taylerbelle » Sun Aug 30, 2015 7:41 pm
ryxn wrote: It's a good model but there are a couple things you need to work on imo:
-the rear fender is obese
That's it from my perspective, and thanks for the release.
bcount
Posts: 139 Joined: Sat Aug 09, 2014 4:30 pm
Team: Privateer
Post
by bcount » Sun Aug 30, 2015 8:41 pm
If anyone knows how to fix up the shroulds so this model is actually usable on my computer, that'd be great!
Motolife_99
Posts: 1001 Joined: Sat Sep 06, 2014 6:42 pm
Team: KMR
Post
by Motolife_99 » Sun Aug 30, 2015 9:59 pm
i'm basically overhauling the bike, lowered the polys on the fenders, psd cleanup, better engine, and some other little thingys
dombeal57
Posts: 323 Joined: Sun Apr 05, 2015 6:42 am
Location: New Zealand
Post
by dombeal57 » Mon Aug 31, 2015 7:06 am
KAWASAKIZ wrote: bcount wrote: Really solid bike:D, but it seems that this bike always dropped my FPS, tremendously. Is there a way i can fix that in the .psd?
whem my game was working i had your same problem
same here
James Webb
Posts: 835 Joined: Wed Jan 02, 2013 1:26 am
Team: Evergood
Post
by James Webb » Mon Aug 31, 2015 8:27 am
Motolife_99 wrote: i'm basically overhauling the bike, lowered the polys on the fenders, psd cleanup, better engine, and some other little thingys
good man