[REALESE]2015 South Of The Border MX

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Luke young#529
Crushed Dissenter
Posts: 53
Joined: Wed May 13, 2015 7:49 pm

[REALESE]2015 South Of The Border MX

Post by Luke young#529 »

Alright guys here is my first replica track i decided to make have at it.

Image

Credits
JLV for this amazing game
dj for the objects
beta testers
friends for encouraging me to make it
and anyone i forgot

DOWNLOAD
https://www.dropbox.com/s/b31xkzce0w6gp ... 5.zip?dl=0
Skinner and track maker
LaneMariotti77
Posts: 131
Joined: Wed Mar 06, 2013 10:31 pm
Team: SouthEastMx.com

Re: [REALESE]2015 South Of The Border MX

Post by LaneMariotti77 »

Not too accurate, could use alot more work.
John_Trombley
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Posts: 55
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Team: Privateer

Re: [REALESE]2015 South Of The Border MX

Post by John_Trombley »

LaneMariotti77 wrote:Not too accurate, could use alot more work.
Its his first track man why so negative. Ty for sharing what you made with the community
GregDearman
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Re: [REALESE]2015 South Of The Border MX

Post by GregDearman »

LaneMariotti77 wrote:Not too accurate, could use alot more work.
10/10 best feedback ever. good job
Wahlamt
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Re: [REALESE]2015 South Of The Border MX

Post by Wahlamt »

GregDearman wrote:
LaneMariotti77 wrote:Not too accurate, could use alot more work.
10/10 best feedback ever. good job
That was pretty much what was on my mind. I haven't tried the track out yet, but it looks rather smooth and nice. The ruts and the edges on the side of the tracks seems a little wide IMO, to give some feedback. Also I like the terrain, I guess I'm one of the few who likes the "desert" monochrome and not too much object kind of tracks.
Luke young#529
Crushed Dissenter
Posts: 53
Joined: Wed May 13, 2015 7:49 pm

Re: [REALESE]2015 South Of The Border MX

Post by Luke young#529 »

John_Trombley wrote:
LaneMariotti77 wrote:Not too accurate, could use alot more work.
Its his first track man why so negative. Ty for sharing what you made with the community
This isn't my first track but it is my first try at doing a replica of a track thanks for the feedback I'll work on it some more and see how it turns out....
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Kylescott
Posts: 39
Joined: Mon Sep 07, 2015 10:02 pm

Re: [REALESE]2015 South Of The Border MX

Post by Kylescott »

It's a cool track but I don't have like the ground decal or somethin I don't really know it's just that the ground doesn't look the same on the picture so what do I do???someone please answer because I really like this track...
Luke young#529
Crushed Dissenter
Posts: 53
Joined: Wed May 13, 2015 7:49 pm

Re: [REALESE]2015 South Of The Border MX

Post by Luke young#529 »

Kylescott wrote:It's a cool track but I don't have like the ground decal or somethin I don't really know it's just that the ground doesn't look the same on the picture so what do I do???someone please answer because I really like this track...
The reason it looks different in-game than what the screenshot looks like is cause it is a edited picture so dont worry it is all good.
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LaneMariotti77
Posts: 131
Joined: Wed Mar 06, 2013 10:31 pm
Team: SouthEastMx.com

Re: [REALESE]2015 South Of The Border MX

Post by LaneMariotti77 »

I wasnt being negative about it, just some advise. Its a better track than anything i could make, im just saying its not too accurate, i raced the regional there. There are some go pros from there this year and stuff. idk. its not a bad track, just could use some work
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