Coyote Bluff

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VMX_SKYmx99
Posts: 836
Joined: Sat Feb 09, 2008 9:51 pm
Team: BOMR
Location: San Francisco, CA

Coyote Bluff

Post by VMX_SKYmx99 »

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Why not release another track for the third week in a row! I'm really pleased with the way this one turned out. It is a bit different feel from tortilla flats. Some spots are balls out fast, and others require patience and timing. It may take a few laps to figure out. It's pretty much a standard supercross track that has been sculpted into parts of the surrounding landscape. I'm super pumped with the skybox. It may be a tad blurry, but the overall effect is exactly what I was going for.

As usual, download and have fun. I hope you all have half as much fun riding the tracks as I do making them! Please leave a comment and let me know what you think.

If anyone has suggestions for an environment to do next, I would love to hear your ideas. I don't mean a downtown, factory, or anything super specific that requires a lot of models. Just like an area of the world that would look cool. I'm down for whatever!

http://www.mediafire.com/download/d7x13 ... teBluff.7z
https://www.dropbox.com/s/qieyzjzgvkzzc ... ff.7z?dl=0

Thanks to:

-jay for the ruts and dozer tracks
-The model creators
-Checkerz: He didn't do anything, but he's a hero to us all. :mrgreen:
-and all of you who enjoy these janky tracks! :mrgreen:

Feel free to use any decals, billboards, or the sky
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Blake_901
Posts: 1962
Joined: Tue Feb 25, 2014 1:41 am
Location: Flawda

Re: Coyote Bluff

Post by Blake_901 »

Looks awesome Sky thanks!
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Racers52
Posts: 3217
Joined: Sun Feb 03, 2013 8:10 pm
Location: Texas
Contact:

Re: Coyote Bluff

Post by Racers52 »

wow man, this track is insane! Looks amazing and rides excellent! Great work my bro! :D
kxalex31
Posts: 1075
Joined: Fri Mar 23, 2012 2:35 pm
Team: Evergood
Location: Louisiana
Contact:

Re: Coyote Bluff

Post by kxalex31 »

Track is so much fun! Thank you!!
Logeyboy
Posts: 2673
Joined: Mon Aug 06, 2012 8:17 am
Team: Galaxy
Location: Auckland, New Zealand

Re: Coyote Bluff

Post by Logeyboy »

Track really looks sick, going to download it now!
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checkerz
Posts: 8787
Joined: Tue Apr 22, 2008 4:23 am
Team: RaGe Factory

Re: Coyote Bluff

Post by checkerz »

Incredible. Really like the jumps/flow/rhythms/environment, everything.
VMX_SKYmx99
Posts: 836
Joined: Sat Feb 09, 2008 9:51 pm
Team: BOMR
Location: San Francisco, CA

Re: Coyote Bluff

Post by VMX_SKYmx99 »

Thanks guys! I really appreciate it.
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LOGANYZ125
Posts: 570
Joined: Sat Oct 13, 2012 10:22 pm
Location: Florida
Contact:

Re: Coyote Bluff

Post by LOGANYZ125 »

everything about this is perfect thank you and great job :)
JT43 wrote:"Y'all cowards don't even smoke crack..."
sol721
Posts: 326
Joined: Thu May 01, 2014 6:47 pm
Team: Fak u
Location: Wigan, England

Re: Coyote Bluff

Post by sol721 »

WOW
KaseoDip
Village Idiot
Posts: 1876
Joined: Sat Feb 04, 2012 10:39 pm
Team: Tegridy Farms
Location: Kansas

Re: Coyote Bluff

Post by KaseoDip »

This track is unbereavable
mxsrider96
Posts: 3603
Joined: Mon Sep 10, 2012 12:15 am
Team: PoGo
Location: Indiana

Re: Coyote Bluff

Post by mxsrider96 »

I'm in love. Your tracks are getting better and better. I love the idea for this track. It flows really well and it's different which makes it fun. Now when will Chris's "Coyote Bluff Remix" come out? :D
WAR CRY <3
Sun Burn
vmaki
Posts: 196
Joined: Sat Jun 02, 2012 2:46 pm
Team: Privateer
Location: Suomi, Finland

Re: Coyote Bluff

Post by vmaki »

Another excellent track 9,5/10! The only thing that caught my eye is that your sun position is off and maybe you could match your lighting file with that golden hour sunset on that skybox. The color values are rgb divided by 255. So something between 0 and 1. Keep the tracks coming!
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VMX_SKYmx99
Posts: 836
Joined: Sat Feb 09, 2008 9:51 pm
Team: BOMR
Location: San Francisco, CA

Re: Coyote Bluff

Post by VMX_SKYmx99 »

Thanks man! I was curious how sun color was determined. I've never made my own sky so I wasn't sure. I will definitely do that next time.
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p2sta
Posts: 3279
Joined: Fri Jul 30, 2010 7:08 am
Location: Czech Republic
Contact:

Re: Coyote Bluff

Post by p2sta »

great track man, i did a little work on the lighting if anybody's interested, its better for screens/videos imo, not so much for riding, haha
what changed: sun position, lens flare, color correction

LINK: https://dl.dropboxusercontent.com/u/593 ... ingfix.rar

unpack into your personal folder (not the track folder, its in the track folder already, so its gonna be placed where it should be) (overwrite the existing file)

unedited picture to see how it changed ;)
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VMX_SKYmx99
Posts: 836
Joined: Sat Feb 09, 2008 9:51 pm
Team: BOMR
Location: San Francisco, CA

Re: Coyote Bluff

Post by VMX_SKYmx99 »

And that's why you're the man! That looks so much better. I just started messing with this before I saw your post. I honestly can't believe I haven't ever considered changing the lighting color. I feel like such a n00b! (Do people still say n00b?) lol 8)
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