2015 Lille by FFMX Racing

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billyp330
Posts: 63
Joined: Tue Dec 10, 2013 1:21 pm
Team: FFMX Racing
Location: Cortland, OH

2015 Lille by FFMX Racing

Post by billyp330 »

This is replica of the 2015 Lille sx that FFMX will host a race on in the near future. Check mxslobby.com for race info.
The track was made by me (billyp330) using the 2014 MX Sim Cup as a base.
Credits:
bdownen323 and Checkerz for the 2014 MX sim cup decals and object files
Everyone who helped beta test the track for me
JLV for the best game ever
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Download Link:http://www.mediafire.com/download/mi5xx ... 5Lille.zip
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billyp330
Posts: 63
Joined: Tue Dec 10, 2013 1:21 pm
Team: FFMX Racing
Location: Cortland, OH

Re: 2015 Lille by FFMX Racing

Post by billyp330 »

Sweet Edit of the track made by FFMX rider AHeckman2
plz like and subscribe!!
https://www.youtube.com/watch?v=YwJKNQL3Hhg
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John_Trombley
Crushed Dissenter
Posts: 55
Joined: Fri Aug 14, 2015 2:45 pm
Team: Privateer

Re: 2015 Lille by FFMX Racing

Post by John_Trombley »

By far one of the best sx tracks this year!
FOXRiders
Posts: 12
Joined: Thu Nov 13, 2014 7:41 pm
Team: Privateer

Re: 2015 Lille by FFMX Racing

Post by FOXRiders »

sorry but I had already create the most real as possible track
http://forum.mxsimulator.com/viewtopic.php?f=4&t=37690
AHeckman2
Posts: 2920
Joined: Thu Aug 06, 2015 12:11 am
Team: Heckman Productions
Location: Michigan, USA
Contact:

Re: 2015 Lille by FFMX Racing

Post by AHeckman2 »

FOXRiders wrote:sorry but I had already create the most real as possible track
http://forum.mxsimulator.com/viewtopic.php?f=4&t=37690
We know you already made your version of the track, but Billy wanted to make his own version so its up to the people to decide which one is the most "real".
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John_Trombley
Crushed Dissenter
Posts: 55
Joined: Fri Aug 14, 2015 2:45 pm
Team: Privateer

Re: 2015 Lille by FFMX Racing

Post by John_Trombley »

FOXRiders wrote:sorry but I had already create the most real as possible track
http://forum.mxsimulator.com/viewtopic.php?f=4&t=37690

Some of your tough blocks are floating in mid air dude, billys version is the definitive 2015 Lille hands down
JJH186
Posts: 627
Joined: Tue Dec 16, 2014 12:06 am
Team: VMRacing
Location: Houston, Texas

Re: 2015 Lille by FFMX Racing

Post by JJH186 »

FOXRiders wrote:sorry but I had already create the most real as possible track
http://forum.mxsimulator.com/viewtopic.php?f=4&t=37690
Sorry to say but billy clearly has more experience making tracks. I can tell from the first section after the start, on your track the spacing between jumps was really different in every section, this track the spacing is much better. The corners on this track are actually pretty good too. Not saying you suck, just continue making tracks and some day you will reach at a level like this.
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FOXRiders
Posts: 12
Joined: Thu Nov 13, 2014 7:41 pm
Team: Privateer

Re: 2015 Lille by FFMX Racing

Post by FOXRiders »

JJH186 wrote:
FOXRiders wrote:sorry but I had already create the most real as possible track
http://forum.mxsimulator.com/viewtopic.php?f=4&t=37690
Sorry to say but billy clearly has more experience making tracks. I can tell from the first section after the start, on your track the spacing between jumps was really different in every section, this track the spacing is much better. The corners on this track are actually pretty good too. Not saying you suck, just continue making tracks and some day you will reach at a level like this.
there is no worry for the board thank you :)
WellsMX524
Posts: 2106
Joined: Sun Feb 05, 2012 7:23 am
Team: Aspect Visual Co.
Location: Illinois/Wisconsin

Re: 2015 Lille by FFMX Racing

Post by WellsMX524 »

FOXRiders wrote:sorry but I had already create the most real as possible track
http://forum.mxsimulator.com/viewtopic.php?f=4&t=37690
No...you didn't. Sorry.
MX4EVER
Posts: 261
Joined: Thu Sep 13, 2012 5:49 pm
Team: MXS-Concept.com
Location: Switzerland
Contact:

Re: 2015 Lille by FFMX Racing

Post by MX4EVER »

This version looks unreal too just seeing the distance after the finish triple or before the whoops :(
Niko | Mouk Lab | Admin of MXS-Concept // MyMXB // MXBikes-Shop // among others. | YouTube
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jonracer594
Posts: 576
Joined: Sat Sep 12, 2015 4:17 pm
Location: Germany
Contact:

Re: 2015 Lille by FFMX Racing

Post by jonracer594 »

MX4EVER wrote:This version looks unreal too just seeing the distance after the finish triple or before the whoops :(
do it better :wink:
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Wahlamt
Posts: 7934
Joined: Mon Sep 13, 2010 3:15 pm
Team: MLG Compton
Location: Sweden
Contact:

Re: 2015 Lille by FFMX Racing

Post by Wahlamt »

I actually like this track. It's a few things here and there, but generally it's pretty good. What I would like to suggest is that the "sand corner" could use some smoother and not as sharp breaking bumps, they're really unpredictable. Use a little bigger radius and a slightly weaker strength is my suggestion.
slowngreen
Posts: 907
Joined: Mon Sep 02, 2013 6:18 pm
Team: MotoPin Racing
Location: idaho

Re: 2015 Lille by FFMX Racing

Post by slowngreen »

What I dig is the size of everything. Whoops are perfect, on offs are perfect, triple is perfect. Dont have to be 100% spot on or your lap is completely wasted. Would love to see a sx series like these...
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Triptez(Ethan Parks)
Posts: 163
Joined: Wed Sep 30, 2015 12:46 am
Team: Start Your Systems
Location: Idaho

Re: 2015 Lille by FFMX Racing

Post by Triptez(Ethan Parks) »

It is... alright.
MX4EVER
Posts: 261
Joined: Thu Sep 13, 2012 5:49 pm
Team: MXS-Concept.com
Location: Switzerland
Contact:

Re: 2015 Lille by FFMX Racing

Post by MX4EVER »

jonracer594 wrote:
MX4EVER wrote:This version looks unreal too just seeing the distance after the finish triple or before the whoops :(
do it better :wink:
I did the track last year. Not enough time this year as I'm working on another big(ger) project. http://forum.mxsimulator.com/viewtopic.php?f=4&t=32294
Niko | Mouk Lab | Admin of MXS-Concept // MyMXB // MXBikes-Shop // among others. | YouTube
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