Bell Moto 9 Flex [Release]
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If your topic doesn't contain a model/skin link, this is the wrong place to post it.
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Bell Moto 9 Flex [Release]
https://www.mediafire.com/?38d0coo9d33ql86
thanks to ohagen for the 100 % goggles,thanks to p2sta to for the face model/skin,thanks to vortexracingleader for the oakley air brakes.
nothing but jm's here i didnt bother making a skin for the 100% but i included the wire frame, if you dont know what to do with it bummer.iv seen people blacking out the roost guard on the model i have had it as a separate object since the begining so you can alpha it out and it will look just fine.
p.s theres original bell jms that fixed and or improved on some shit i thought needed fixing, or improving including a messed up visor uv i had no idea about.i kept the new visors uv very similar to my original bell model so you wont have problems converting if you made any flex stuff.
if you use give credit thats all.
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Re: Bell Moto 9 Flex [Release]
Thanks mx985! I love this helmet.
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Re: Bell Moto 9 Flex [Release]
Thanks for the release!
Re: Bell Moto 9 Flex [Release]
Thanks guys people enjoying my work motivates to keep learning and making more. I forgot to include a normal map and spec for the block blue helmet just make a copy of the white blocks normal map and spec and name it right.thanks again.
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Re: Bell Moto 9 Flex [Release]
Looks rad mine doesn't work in game, any idea why?
Re: Bell Moto 9 Flex [Release]
i just checked in game after putting all the files i uploaded in the folder eveything showed up fine for me... in game the name will be "bell moto 9 flex-blocked white" or what ever the name of the perticular skins your using. did you put all the files in your personal folder?Zacheychan wrote:Looks rad mine doesn't work in game, any idea why?
Re: Bell Moto 9 Flex [Release]
Thank you!
Re: Bell Moto 9 Flex [Release]
looks awesome but it doesnt work for me in game.
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Re: Bell Moto 9 Flex [Release]
what files am i suposed to put on the folder?
I don t uderstand!
I don t uderstand!