SK Compound
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If your topic doesn't contain a track link, this is the wrong place to post it.
If your topic doesn't contain a track link, this is the wrong place to post it.
SK Compound
This is my first ever track, I've been working on it for the last 2 months (on and off) and I think it's turned out pretty good.
Couldn't think of a more original name for the track so you'll have to deal with it.
http://www.mediafire.com/download/7aye5 ... SKComp.zip
IN GAME TRACK NAME "SKComp".
This track was designed for a 250 but does work well with pretty much anything.
https://imgur.com/a/sWaxe FULL HQ ALBUM
Thanks to:
JLV
~Decals/Statues/Skybox~
BriarcliffeMX
Checkersville
JGTSand Track
Flex Factory Racing New Compound
Also, thanks Kellen for the tutorial videos, they allowed me to get a good base idea on how to make tracks in Editor.
If I missed crediting anyone's work or wasn't specific enough let me know as I said this is my first track I'll need to figure it all out.
I did try to document the tracks I borrowed files from so that's what is listed above.
Couldn't think of a more original name for the track so you'll have to deal with it.
http://www.mediafire.com/download/7aye5 ... SKComp.zip
IN GAME TRACK NAME "SKComp".
This track was designed for a 250 but does work well with pretty much anything.
https://imgur.com/a/sWaxe FULL HQ ALBUM
Thanks to:
JLV
~Decals/Statues/Skybox~
BriarcliffeMX
Checkersville
JGTSand Track
Flex Factory Racing New Compound
Also, thanks Kellen for the tutorial videos, they allowed me to get a good base idea on how to make tracks in Editor.
If I missed crediting anyone's work or wasn't specific enough let me know as I said this is my first track I'll need to figure it all out.
I did try to document the tracks I borrowed files from so that's what is listed above.
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- Posts: 72
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- Team: Dark Matter Racing
Re: SK Compound
thanks tracks great
Re: SK Compound
I made that skybox. Not a big deal, but figured I'd mention it in case someone uses it from your track.SKlein wrote: If I missed crediting anyone's work or wasn't specific enough let me know as I said this is my first track I'll need to figure it all out.
I did try to document the tracks I borrowed files from so that's what is listed above.
Re: SK Compound
Got to beta test this track before it was released and it turned out great! Nice work Sklein.
Re: SK Compound
Thank you, credits list has been fixed!aeffertz wrote:I made that skybox. Not a big deal, but figured I'd mention it in case someone uses it from your track.SKlein wrote: If I missed crediting anyone's work or wasn't specific enough let me know as I said this is my first track I'll need to figure it all out.
I did try to document the tracks I borrowed files from so that's what is listed above.
Re: SK Compound
Sorry for double post, wasn't sure if/how to edit the initial post. Here's an updated credits list.
Thanks to:
JLV
Aeffertz - Skybox
BriarcliffeMX - Decals
Checkersville - Decals-Statues
JGTSand Track - Decals
Flex Factory Racing New Compound
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- Posts: 450
- Joined: Sun Aug 23, 2015 8:14 pm
- Team: JIBR/Skullcandy
- Location: United Kingdom
Re: SK Compound
Sick track good job!
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- Crushed Dissenter
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- Team: 305 Edits Suzuki
Re: SK Compound
Rut shaping is pretty good man, nice job for your first track, better do a few more yet!
Re: SK Compound
I'm sure I'll make at least one more.*WMT*Corby wrote:Rut shaping is pretty good man, nice job for your first track, better do a few more yet!
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Re: SK Compound
Nice Track Good Work Really Enjoy It
Re: SK Compound
Thank you! Appreciate it.MyPantsAreOff wrote:Nice Track Good Work Really Enjoy It
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Re: SK Compound
Hey great track man, I've only been playing the game for about three weeks and I just got the track and I ran about a 2:10 on a 250sxf. (that was the only lap I managed without crashing) I know that's no record but I think the track is a good beginner track and I'd imagine it's good for racing too. Anyways, thanks for the effort!
Re: SK Compound
Thanks for the kind words, it was meant to be a more simplistic layout like you mentioned. My second track is a bit more technical, if you're interested in playing it here's the link. >http://forum.mxsimulator.com/viewtopic. ... 17#p696917jordycuzz wrote:Hey great track man, I've only been playing the game for about three weeks and I just got the track and I ran about a 2:10 on a 250sxf. (that was the only lap I managed without crashing) I know that's no record but I think the track is a good beginner track and I'd imagine it's good for racing too. Anyways, thanks for the effort!