This is my first ever track so im really looking for a lot of constructive criticism. I tried for a replica of Waldo Mx in Florida, but it is not the exact layout although it is very close. Have fun!
Haven't ridden it yet, but looking at the picture, the track looks well done for a first track. But in your future tracks, be sure to add a skybox and some type of environment. Trees, grass, pits, whatever will make this track 2X better. A flat dirt field isn't unique at all and will keep a track that could be great at just an okay level! I hope this helps and I'll get back to you once I ride it! Good luck on your next tracks and I look forward to seeing your future content!
Waldo Mx is one of my most favorite tracks in real life. I havn't tried this out yet but I know that some work on enviroment will defienetly help on reviews.
Waldo Mx is one of my most favorite tracks in real life. I havn't tried this out yet but I know that some work on enviroment will defienetly help on reviews.
BSM70 wrote:I think its pretty fun, I like most of the jumps. The corners are kinda choppy but overall I enjoyed it! Cant wait to see your next track!
Thank you! But any tips on how to make my ruts not choppy? If i smooth them down enough to where they're not choppy the rut is almost totally flat
You can fix the choppy ruts by changing the scaling of the track. So going into your track folder, then open terrain.hf file in notepad++ and by default its usually 9 2.000000 0.0 500.0 If you change the "2.000000" to "1.000000" or below this will usually fix most of the choppiness. This will also make the size of the map a lot smaller so you might want to use a terrain size that's 2049x2049 if needed. Also if you do use and terrain size that's 2049x2049 you'll have to change the "9" in the terrain.hf file to a "10"
This is at least how I fixed the choppiness when I first started messing around in the editor