Ridepark VIC
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If your topic doesn't contain a track link, this is the wrong place to post it.
If your topic doesn't contain a track link, this is the wrong place to post it.
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- Crushed Dissenter
- Posts: 248
- Joined: Tue Oct 27, 2015 11:27 pm
- Team: JPD
- Location: Australia
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Ridepark VIC
My somewhat replica of Ridepark VIC,
May not be perfect but really fun for racing.
Starting gate's don't exist in real life but they fit there.
Thanks to MotoBoss for the decals that i edited form JS7 compound, and all who made the statues required.
Download: http://www.mediafire.com/download/aumsj ... depark.rar
Will be on jperry.flowtechmxs.com:19827 most of the time.
https://www.instagram.com/rideparkvic/?hl=en
May not be perfect but really fun for racing.
Starting gate's don't exist in real life but they fit there.
Thanks to MotoBoss for the decals that i edited form JS7 compound, and all who made the statues required.
Download: http://www.mediafire.com/download/aumsj ... depark.rar
Will be on jperry.flowtechmxs.com:19827 most of the time.
https://www.instagram.com/rideparkvic/?hl=en
Like my Content? Like my Facebook page or Donate? https://www.facebook.com/JPerryDesigns6 ... 5656915070
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- Crushed Dissenter
- Posts: 269
- Joined: Mon May 20, 2013 12:50 pm
- Team: Bobby Racing
Re: Ridepark VIC
eddie ozel wrote:Thanks you guy
Again a prety cool track ;)also
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- Posts: 374
- Joined: Thu Jul 26, 2012 3:53 pm
- Location: Ohio
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Re: Ridepark VIC
Amazing job. Your tracks are quickly becoming some of my favorite tracks to ride. Keep up the great work Jack!
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- Posts: 3777
- Joined: Mon Jan 23, 2012 3:17 am
- Team: Prime Design GFX
- Location: Australia
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Re: Ridepark VIC
Not a bad attempt but the track does have several flaws. I don't understand how the layout is so inaccurate with the use of an overlay.
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- Crushed Dissenter
- Posts: 248
- Joined: Tue Oct 27, 2015 11:27 pm
- Team: JPD
- Location: Australia
- Contact:
Re: Ridepark VIC
1 question, Have you rode the new layout, and do you have a updated layout thats not jan 1 2015???Ohagan75 wrote:Not a bad attempt but the track does have several flaws. I don't understand how the layout is so inaccurate with the use of an overlay.
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- Posts: 353
- Joined: Tue Mar 08, 2016 9:44 pm
- Team: Transmoto
Re: Ridepark VIC
yew!!! This is Sick!
2017 Australian MX2 Nationals Champion
2019 MXSEMF 250 Supercross Champion
2019 Australian 250 Supercross Champion
2020 EMF NA Supercross 250 Champion
2019 MXSEMF 250 Supercross Champion
2019 Australian 250 Supercross Champion
2020 EMF NA Supercross 250 Champion
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- Posts: 3777
- Joined: Mon Jan 23, 2012 3:17 am
- Team: Prime Design GFX
- Location: Australia
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Re: Ridepark VIC
I haven't ridden the new layout, however the new section isn't an issue at all. The fact that the section after the original 120 footer is a straight and doesn't have a hook in it throws off the rest of the sections after that back to the long straightaway. Since when was the sand s bends halfway down the length of that straight? You practicallyland out of the sand next to the step up. Irl you're about 50 metres back from that when you land that jump out, and the inaccuracies are all caused from that original section being wrong.J.Perry-669 wrote:1 question, Have you rode the new layout, and do you have a updated layout thats not jan 1 2015???Ohagan75 wrote:Not a bad attempt but the track does have several flaws. I don't understand how the layout is so inaccurate with the use of an overlay.
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- Crushed Dissenter
- Posts: 248
- Joined: Tue Oct 27, 2015 11:27 pm
- Team: JPD
- Location: Australia
- Contact:
Re: Ridepark VIC
http://www.mediafire.com/download/fo31m ... decals.rar played around with the decals, if you want it
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Re: Ridepark VIC
The scale of some things does seem a fair ways off from the real track i've ridden. But thats not a flaw in any way!
Track rides awesome and imo is better as is. Nice job mate! keep it up! Think about uploading and using themotoempire.com for your next track. and linking the track page! cheers
Track rides awesome and imo is better as is. Nice job mate! keep it up! Think about uploading and using themotoempire.com for your next track. and linking the track page! cheers
Re: Ridepark VIC
A very nice track. Its a replica so it feels very realistic. One of my favorites 10/10
My fake plants died because I did not pretend to water them.
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- Posts: 7
- Joined: Mon May 04, 2015 7:58 pm
- Team: Privateer
Re: Ridepark VIC
Awesome track man!
Re: Ridepark VIC
Love this track in real life and in game good job
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- Crushed Dissenter
- Posts: 248
- Joined: Tue Oct 27, 2015 11:27 pm
- Team: JPD
- Location: Australia
- Contact:
Re: Ridepark VIC
Thanks all!!
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