JGMX: Inspiration MX
Forum rules
If your topic doesn't contain a track link, this is the wrong place to post it.
If your topic doesn't contain a track link, this is the wrong place to post it.
JGMX: Inspiration MX
Hey guys! I've never made a sand track before so I thought this would be a bit of a challenge. It is a little short (1:35-1:45) as I had to put a lot of work into all the bumps, ruts, and whoops. I tried to make sections that would get chewed up more slightly more technical and rutted out, and make sections that would see little less tire spin a bit less technical. I don't know, tell me how I did as I would really appreciate feedback on this one. I want to know if you guys like these braking bumps like if they are too small/ large etc. Well anyways have fun and I hope to see some fun races on this guy soon
Link: http://www.mediafire.com/download/3dkiq ... MXinsp.rar
-If you like riding my tracks please donate to the cause https://www.paypal.me/jgmtbike
-Thanks so much for all your support of my tracks.
-Thanks so much for all your support of my tracks.
Re: JGMX: Inspiration MX
I've got almost all the track you released, they are so fun! This one is a really good compromise for a sand track, should have a more sandy traction anyway but it's very good
Gabriele Grossi #22 | RKI JayDeeSounds Italia Racing Team
Trackmaker, PM me to get your favourite track done at reasonable prices!
If you like my works --> https://www.paypal.me/Gabrielegrossi
Trackmaker, PM me to get your favourite track done at reasonable prices!
If you like my works --> https://www.paypal.me/Gabrielegrossi
-
- Posts: 837
- Joined: Sun Jan 17, 2016 2:02 am
- Team: Spanish MX Gamers
- Location: GPS not working
Re: JGMX: Inspiration MX
Man this looks super sick!!
Just a question... what scale are you using to not get that super clean ruts?
Just a question... what scale are you using to not get that super clean ruts?
Alex V111#1017
Re: JGMX: Inspiration MX
I'm not sure what you mean by that...VUSTTOS wrote:Man this looks super sick!!
Just a question... what scale are you using to not get that super clean ruts?
-If you like riding my tracks please donate to the cause https://www.paypal.me/jgmtbike
-Thanks so much for all your support of my tracks.
-Thanks so much for all your support of my tracks.
-
- Posts: 837
- Joined: Sun Jan 17, 2016 2:02 am
- Team: Spanish MX Gamers
- Location: GPS not working
Re: JGMX: Inspiration MX
It was hard to explain it good.jgmtbike wrote:I'm not sure what you mean by that...VUSTTOS wrote:Man this looks super sick!!
Just a question... what scale are you using to not get that super clean ruts?
I meant this:
Thankss
Alex V111#1017
-
- Posts: 44
- Joined: Mon May 05, 2014 4:37 am
- Team: Stealth Designs
- Location: Colton. Middle of nowhere, Oregon
Re: JGMX: Inspiration MX
Dude you are the man! I can't comprehend how you keep pumping out these sweet tracks!!
Re: JGMX: Inspiration MX
I think its just the picture and field of view... in game looks betterVUSTTOS wrote:It was hard to explain it good.jgmtbike wrote:I'm not sure what you mean by that...VUSTTOS wrote:Man this looks super sick!!
Just a question... what scale are you using to not get that super clean ruts?
I meant this:
Thankss
-If you like riding my tracks please donate to the cause https://www.paypal.me/jgmtbike
-Thanks so much for all your support of my tracks.
-Thanks so much for all your support of my tracks.
-
- Crushed Dissenter
- Posts: 170
- Joined: Fri Dec 04, 2015 5:12 am
Re: JGMX: Inspiration MX
This track makes Steve Harris hard
Re: JGMX: Inspiration MX
this track is so amazing good job dude im such a blig fan i love you
Re: JGMX: Inspiration MX
honda23 wrote:I've got almost all the track you released, they are so fun! This one is a really good compromise for a sand track, should have a more sandy traction anyway but it's very good
There is only room for one honda (9)23 in sim
-
- Posts: 16
- Joined: Sun Oct 20, 2013 5:47 am
- Team: Privateer
Re: JGMX: Inspiration MX
Hey man great first effort for a sand track It's pretty damn good, 2 hings that I noticed:
1. The berms are very sharp, in fact the whole track has some sharp edges that could be smoothed out a bit.
2. Even though the traction is sandy "like" i'm not a huge fan. I changed the traction of the sand to these values:
friction 0.55 0
friction 1.04 0.2
friction 0.65 2.5
friction 1.08 7
friction 1.13 50
roll_resist 37 90 0
roll_resist 70 105 22
roll_resist 90 125 52
I'm not sure if all of these values are necessary but I had them from changing the traction on "Local mx 2015" As I didn't like that traction much there either. I thought i'd see if it helped here and imo I think it did, much more lommel like .
Like I said earlier I did like the track without the traction change I managed to run low 1:40 times no problem and The braking bumps where all good no problem there.
So yeah not really much to complain about, hope these jgmx tracks keep coming.
1. The berms are very sharp, in fact the whole track has some sharp edges that could be smoothed out a bit.
2. Even though the traction is sandy "like" i'm not a huge fan. I changed the traction of the sand to these values:
friction 0.55 0
friction 1.04 0.2
friction 0.65 2.5
friction 1.08 7
friction 1.13 50
roll_resist 37 90 0
roll_resist 70 105 22
roll_resist 90 125 52
I'm not sure if all of these values are necessary but I had them from changing the traction on "Local mx 2015" As I didn't like that traction much there either. I thought i'd see if it helped here and imo I think it did, much more lommel like .
Like I said earlier I did like the track without the traction change I managed to run low 1:40 times no problem and The braking bumps where all good no problem there.
So yeah not really much to complain about, hope these jgmx tracks keep coming.
Re: JGMX: Inspiration MX
thanks man look for more tracks soonsale_on_now wrote:Hey man great first effort for a sand track It's pretty damn good, 2 hings that I noticed:
1. The berms are very sharp, in fact the whole track has some sharp edges that could be smoothed out a bit.
2. Even though the traction is sandy "like" i'm not a huge fan. I changed the traction of the sand to these values:
friction 0.55 0
friction 1.04 0.2
friction 0.65 2.5
friction 1.08 7
friction 1.13 50
roll_resist 37 90 0
roll_resist 70 105 22
roll_resist 90 125 52
I'm not sure if all of these values are necessary but I had them from changing the traction on "Local mx 2015" As I didn't like that traction much there either. I thought i'd see if it helped here and imo I think it did, much more lommel like .
Like I said earlier I did like the track without the traction change I managed to run low 1:40 times no problem and The braking bumps where all good no problem there.
So yeah not really much to complain about, hope these jgmx tracks keep coming.
-If you like riding my tracks please donate to the cause https://www.paypal.me/jgmtbike
-Thanks so much for all your support of my tracks.
-Thanks so much for all your support of my tracks.
-
- Crushed Dissenter
- Posts: 247
- Joined: Wed Feb 17, 2016 10:44 pm
- Team: META Racing AU
Re: JGMX: Inspiration MX
I dont like it,.Lipsett221 wrote:This track makes Steve Harris hard
I love it love it love it oh ohhhh
So good it hurts
Track Builder, Bike Skiner For Mx Sim and Others
If you would like to see more work from me, donatioans are always nice
Do Custom skins and Tracks for $$
https://www.paypal.me/TyraLynch
If you would like to see more work from me, donatioans are always nice
Do Custom skins and Tracks for $$
https://www.paypal.me/TyraLynch
Re: JGMX: Inspiration MX
Fun track man.
dylan22 wrote:This track is the bee's knee's on a cr125.
Re: JGMX: Inspiration MX
that was damn fast lap nice mandylan22 wrote:Fun track man.
dylan22 wrote:This track is the bee's knee's on a cr125.
-If you like riding my tracks please donate to the cause https://www.paypal.me/jgmtbike
-Thanks so much for all your support of my tracks.
-Thanks so much for all your support of my tracks.