Ponds/Water

All about making tracks for MX Simulator
Post Reply
SWAGERDUDE191
Posts: 25
Joined: Tue Jul 07, 2015 4:32 am
Team: SMR

Ponds/Water

Post by SWAGERDUDE191 »

So I am wanting to put a pond on one of my custom tracks and I am trying to figure out how to do it. Thanks
Tiago Freitas #23
Posts: 312
Joined: Fri Dec 16, 2016 6:33 pm
Team: JR Racing Team
Contact:

Re: Ponds/Water

Post by Tiago Freitas #23 »

So you have to download the shaders test track from JLV
Grab one from there
Add as a statue
Use lower tool in editor mode
And place it to fit correctly on your pond.

I HOPE A HELP YOU!
I HOPE SEE YOUR TRACK IN TM
SWAGERDUDE191
Posts: 25
Joined: Tue Jul 07, 2015 4:32 am
Team: SMR

Re: Ponds/Water

Post by SWAGERDUDE191 »

So what files do I need to transfer from the shader testing?
jgmtbike
Posts: 740
Joined: Sat Jun 08, 2013 5:24 am
Team: WiLdSiDesigns (JGMX)

Re: Ponds/Water

Post by jgmtbike »

SWAGERDUDE191 wrote:So what files do I need to transfer from the shader testing?
yeh that explanation was confusing for no reason... all you need to do is find a track with a pond you like (ww ranch, any of my JGMX tracks that have a pond) and put the statue into your track. after its in game then you should actually use the liner paint tool because this will insure your ponds base is completely flat. its relatively easy... some ponds sit at a higher elevation above the ground than other ponds so take note of the fact you may have to lower the ground different depths to make the water level the same. :D :D hope this helps and none of the ponds I use in my tracks I have actually made :roll:
-If you like riding my tracks please donate to the cause https://www.paypal.me/jgmtbike

-Thanks so much for all your support of my tracks.

Image
Post Reply