![Image](http://i.imgur.com/I1onwzN.png)
![Image](http://i.imgur.com/dPAuXuA.png)
MXSIM: Mod Manager was created simply to streamline the process of managing content for MX Simulator
![Image](http://i.imgur.com/xPBAqMn.png)
0.2.2.1 Is a hotfix release
I probably should have mentioned this at release, but I've noticed major supercross track releases are packed in RAR format, and sometimes password protected. Due to the library's used in MXSIM Mod Manager, automatic password unpacking is impossible for RAR archives, but possible for ZIP archives. If you attempted to install a RAR mod that is password protected, the install would continue, but the actual files would be corrupt. Until mod authors decide to switch from the useless RAR format to ZIP archiving, you will have to unpack the RAR mod manually, and install the files that way.
I understand this is frustrating, as most mod authors decide to use the RAR format + Encryption, but I simply do not have the knowledge or time to create an API which handles RAR archives.
If anybody has any knowledge of handling RAR archives in C#, and would like to fix this problem, PM me!
This hotfix adds encrypted ZIP archive support. If you attempt to install a ZIP mod which is password protected, you will be prompted to enter the password of the archive before the installation can continue.
![Image](http://i.imgur.com/EX4UfBH.png)
1) Open MXSIM Mod Manager.exe
2) Set your MX Simulator root directory, or if you're using your personal folder, select that and check the "personal folder" checkbox - Click the save button
3) Click the installer tab and install mods into either the 3 default databases, or custom databases you created
![Image](http://i.imgur.com/ENmD7lO.png)
Below are detailed screenshots displaying each function of MXSIM Mod Manager
![Image](http://i.imgur.com/vpd3jwU.png)
![Image](http://i.imgur.com/snDrqZt.png)
![Image](http://i.imgur.com/hjD5b3S.png)
![Image](http://i.imgur.com/pmcsxeG.gif)
![Image](http://i.imgur.com/gF5jx1m.gif)
![Image](http://i.imgur.com/zhSZ19P.gif)
![Image](http://i.imgur.com/BtvspQj.png)
![Image](http://i.imgur.com/pzxZQxi.png)
![Image](http://i.imgur.com/SZlxvWj.png)
![Image](http://i.imgur.com/9aZPyMO.png)
I've spent many many hours working on something that I think people will enjoy and benefit from, I know it's not perfect, but it's free and I plan to actively support its development. Any size of donation is highly appreciated and donors will be added to the credits. Thank you!
https://www.paypal.com/cgi-bin/webscr?c ... aNonHosted
![Image](http://i.imgur.com/Qvjlgiv.png)
Please report any bugs to me ASAP
https://mega.nz/#!FQhXUZwC!ZUyGNDTWka7m ... O3h5kuAiSg
![Image](http://i.imgur.com/skpvooj.png)
Alpha 0.1.5
-Added option to delete file after installation
-Added default page setting
-Added database manager page (no functionality)
-Added Launch MX Simulator page
Alpha 0.1.6
-Added Working command line options
-Added "Personal Folder" option in settings
-Added "Always delete file after install" option to installer page
-Lock FPS value is now persistent
Alpha 0.1.7
-Added partial functionality to Database manager
-Added ability to create a custom database
-Added ability to open mxs directory
-Fixed bugs
Alpha 0.1.7.1
-Database is properly deleted after removal
-Moved "open mxs directory" button to settings page
-Code slightly polished
Alpha 0.2
-Reworked custom database handling
Alpha 0.2.1
*Backup option does not work with large mods (multi-foldered/filed tracks) *This is due to Sharpcompress
-Gear, Track and Bike databases now reside in "default_databases" folder
-MXS Directory is now handled with program settings, not a text file
-Changed exe icon to be grey
-Several bug fixes
Alpha 0.2.2
-Added option to hide default databases
-Added option to reset settings
-Optimized code
Alpha 0.2.2.1
-Added support for encrypted zip archives