2017 RaceFactory Gaming Supercross Rd 10 - Daytona

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barrington314
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Location: Charleston, SC

Re: 2017 RaceFactory Gaming Supercross Rd 10 - Daytona

Post by barrington314 »

PASSWORD:!EpEMeNa_REbr*sPusUpr&bE6E*-?vEH


The following servers only will be used for qualifying:

rf.mxsimulator.com:19800, 19801,19802,19803, 19804, 19805, 19806, 19807, 19808, 19809

bombshelter.mxsimulator.com:19800

450's:
elsinore.mxsimulator.com:19806, 19807
Top 15
elsinore.mxsimulator.com:19805

250s:
elsinore.mxsimulator:19809, 19810
Top 15:
elsinore.mxsimulator.com:19808

UID grab and racing will take place in bombshelter.mxsimulator.com:19800, at 10:00pm eastern standard time
Squidmob567
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Location: Michigan
Contact:

Re: 2017 RaceFactory Gaming Supercross Rd 10 - Daytona

Post by Squidmob567 »

barrington314 wrote:Good thing there's still plenty of hours until the password comes out.
Image
James43044
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Team: Privateer

Re: 2017 RaceFactory Gaming Supercross Rd 10 - Daytona

Post by James43044 »

DaleMullins873 wrote:Image

yeah the aussie net
Stuff you i got like 3 hrs
James43044
Posts: 94
Joined: Sun Sep 18, 2016 8:42 am
Team: Privateer

Re: 2017 RaceFactory Gaming Supercross Rd 10 - Daytona

Post by James43044 »

DaleMullins873 wrote:Image

yeah the aussie net
3 hrs later still downloading
Jeewhan
Posts: 9
Joined: Thu May 01, 2014 5:54 pm
Team: Privateer

Re: 2017 RaceFactory Gaming Supercross Rd 10 - Daytona

Post by Jeewhan »

My problem as a Swede is that there are hardly any download sites where I can utilize my bandwidth.
I'm topping out at like 5mb/s on mediafire.. Still missing about 20-25mb/s there :(

Image
mcneggy
Posts: 10
Joined: Mon Jul 11, 2016 12:17 am
Team: Privateer

Re: 2017 RaceFactory Gaming Supercross Rd 10 - Daytona

Post by mcneggy »

i can't open it :(
Clfitty
Posts: 640
Joined: Mon Feb 15, 2016 4:49 am
Team: Madcape

Re: 2017 RaceFactory Gaming Supercross Rd 10 - Daytona

Post by Clfitty »

Such an amazing track. The lines, the rutts, the flow. Everything was 10/10 well done.
Cam Lee - #36 - 450 Pro
Legit_Gaming
Posts: 1
Joined: Sat Mar 11, 2017 10:03 am
Team: Privateer

Re: 2017 RaceFactory Gaming Supercross Rd 10 - Daytona

Post by Legit_Gaming »

whats the password?
RFX_corentin_12
Posts: 1200
Joined: Tue Oct 11, 2011 1:26 pm
Team: Impact
Location: France

Re: 2017 RaceFactory Gaming Supercross Rd 10 - Daytona

Post by RFX_corentin_12 »

Worst Daytona of MX Sim.
Image
funkychicken
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Re: 2017 RaceFactory Gaming Supercross Rd 10 - Daytona

Post by funkychicken »

This track doesn't do the real Daytona justice. There were ruts up to my knee and the footpegs of bikes. it was crazy, this feels like a childs play version. I know, I know, "it can't be too rough" but there could've been a little bit deeper ruts or something
| Unofficially Official MotoSavage Rookie of the Year 2017 |
Pumaxcs wrote:Women ain't shit, man.

They'll lick a public toilet seat but ignore my texts.
137
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Joined: Wed Jun 24, 2009 1:31 am
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Re: 2017 RaceFactory Gaming Supercross Rd 10 - Daytona

Post by 137 »

funkychicken wrote:This track doesn't do the real Daytona justice. There were ruts up to my knee and the footpegs of bikes. it was crazy, this feels like a childs play version. I know, I know, "it can't be too rough" but there could've been a little bit deeper ruts or something
Can't wait to see your Daytona replica :D
If you enjoy what I make, donate to the cause 8) It's very much appreciated!!
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funkychicken
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Re: 2017 RaceFactory Gaming Supercross Rd 10 - Daytona

Post by funkychicken »

137 wrote:Can't wait to see your Daytona replica :D
good point. ignore my past statement
| Unofficially Official MotoSavage Rookie of the Year 2017 |
Pumaxcs wrote:Women ain't shit, man.

They'll lick a public toilet seat but ignore my texts.
mxsrider96
Posts: 3603
Joined: Mon Sep 10, 2012 12:15 am
Team: PoGo
Location: Indiana

Re: 2017 RaceFactory Gaming Supercross Rd 10 - Daytona

Post by mxsrider96 »

funkychicken wrote:This track doesn't do the real Daytona justice. There were ruts up to my knee and the footpegs of bikes. it was crazy, this feels like a childs play version. I know, I know, "it can't be too rough" but there could've been a little bit deeper ruts or something
You also have to think about how it races in Sim. With the foot peg collisions the way they are, if the ruts were that deep, we'd implode with every rut. Bodies all over the track is no good for racing
WAR CRY <3
Sun Burn
Atom6246
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Re: 2017 RaceFactory Gaming Supercross Rd 10 - Daytona

Post by Atom6246 »

This is the best Daytona imo. Don't know how you guys could be complaining thats insane.
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