2017 outdoors?

Post anything about MX Simulator here. Please. I'm begging you.
T_Frye127
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Team: Volcom
Location: NW Indiana
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Re: 2017 outdoors?

Post by T_Frye127 »

who knows maybe it would be best for the community to not have an outdoors by rF and have someone else do it, so maybe they will start to appreciate the shit rF does :lol:
AHeckman2
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Location: Michigan, USA
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Re: 2017 outdoors?

Post by AHeckman2 »

I personally think a couple tracks need some updates, but overall last years tracks were solid. Id love to see nationals, but like everyone else is saying, if the tracks aren't experiencing some changes then the price should be cheaper. Hope you rF guys come to a decision soon :)
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checkerz
Posts: 8787
Joined: Tue Apr 22, 2008 4:23 am
Team: RaGe Factory

Re: 2017 outdoors?

Post by checkerz »

I was at 99.99% and then Justin Witteman decided to be an absolute fuck-lord...

If someone would like to ... nevermind.

Anyways, back to about 12%.
Clfitty
Posts: 640
Joined: Mon Feb 15, 2016 4:49 am
Team: Madcape

Re: 2017 outdoors?

Post by Clfitty »

Wait, what did he do? Or am I missing an inside joke?
Cam Lee - #36 - 450 Pro
checkerz
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Team: RaGe Factory

Re: 2017 outdoors?

Post by checkerz »

Clfitty wrote:Wait, what did he do? Or am I missing an inside joke?
Not a joke. Basically him being an immature d-bag causes me a bunch of extra work. No. Not basically. That is exactly what happened.
Clfitty
Posts: 640
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Team: Madcape

Re: 2017 outdoors?

Post by Clfitty »

checkerz wrote:
Clfitty wrote:Wait, what did he do? Or am I missing an inside joke?
Not a joke. Basically him being an immature d-bag causes me a bunch of extra work. No. Not basically. That is exactly what happened.
Ah that sucks.. I wish I could say that's rare in this community, but being a douche is a common thing to see.

Since we are on the topic of this and outdoors, how about a pure no bullshit ruleset. No spamming chat, no racial slurs, etc etc. No warnings. One and done for a week. Would clean up the chat and hopefully everyone can behave to just enjoy the game.
Cam Lee - #36 - 450 Pro
TiagoGomesMX
Posts: 172
Joined: Thu Jun 04, 2015 7:05 pm
Team: Fasthouse Co.
Location: Flerda

Re: 2017 outdoors?

Post by TiagoGomesMX »

^+1
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TM_Infidel wrote:The breakfast of champions is not cereal, it's the opposition.
Ktmrdr11
Posts: 889
Joined: Tue Mar 13, 2012 4:25 am
Team: I think Vurb
Location: Joplin, MO

Re: 2017 outdoors?

Post by Ktmrdr11 »

I would like to see some tweaking to certain rules and some added ones as well.
Ktmrdr11
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Joined: Tue Mar 13, 2012 4:25 am
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Re: 2017 outdoors?

Post by Ktmrdr11 »

Dp but i was referring to the aggressive riding rule mostly, i just personally think that rule should be broken down into several scenarios such as entrance of a corner and exit of corner and straights, because it actually says best way to not get a penalty is to not ride people aggressive but as the field gets faster the passes become more difficult and i find myself having to get more aggressive but yet still clean.
Ddavis
Posts: 17959
Joined: Wed Sep 28, 2011 1:02 am

Re: 2017 outdoors?

Post by Ddavis »

My only request is to lighten the textures on Mt Morris, for some reason they look so blurry and dark to me :o If Mt Morris textures looked like Muddy Creek, it'd be so prime. Usually Mt Morris is dry and dusty, so not sure whats up with the really dark textures we usually see on it.
Ddavis
Posts: 17959
Joined: Wed Sep 28, 2011 1:02 am

Re: 2017 outdoors?

Post by Ddavis »

High Point* Whatever you call it, Mt Morris works too.
barrington314
Posts: 6614
Joined: Fri Feb 18, 2011 6:03 pm
Team: me
Location: Charleston, SC

Re: 2017 outdoors?

Post by barrington314 »

Ddavis wrote:Usually Mt Morris is dry and dusty, so not sure whats up with the really dark textures we usually see on it.
Unless it rains. :lol: :lol: Which it has had its fair share of those races as well as dry ones.
DBRider251
Posts: 1929
Joined: Fri Jun 21, 2013 5:38 pm
Team: Elevated Motorsports

Re: 2017 outdoors?

Post by DBRider251 »

I would be fine for not redoing every track as long as Thunder Valley's one downhill section got redone. Please change that if you do nats
TeamHavocRacing wrote:it's all the liberals fault
Racers52
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Location: Texas
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Re: 2017 outdoors?

Post by Racers52 »

Ddavis wrote:My only request is to lighten the textures on Mt Morris, for some reason they look so blurry and dark to me :o If Mt Morris textures looked like Muddy Creek, it'd be so prime. Usually Mt Morris is dry and dusty, so not sure whats up with the really dark textures we usually see on it.
Most rounds (the ones that need it badly) will most likely be completely re-textured.
T_Frye127
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Re: 2017 outdoors?

Post by T_Frye127 »

Racers52 wrote:
Ddavis wrote:My only request is to lighten the textures on Mt Morris, for some reason they look so blurry and dark to me :o If Mt Morris textures looked like Muddy Creek, it'd be so prime. Usually Mt Morris is dry and dusty, so not sure whats up with the really dark textures we usually see on it.
Most rounds (the ones that need it badly) will most likely be completely re-textured.
:shock: :shock: :shock: :D :D :D 8) 8) 8) 8)
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