T-RIDER wrote:So I put this thing back together and there were 3 or so bolts missing at the end, any advice?
After you get the bolts all figured out and also get some new footpegs (those seem a little worn out), let me know if this is going to be released because I'm already feeling my body get excited
|Unofficially Official MotoSavage Rookie of the Year 2017|
Pumaxcs wrote:Women ain't shit, man.
They'll lick a public toilet seat but ignore my texts.
@broland when you bake in substance make sure you use the naming method to bake.. merge your knobs name then knob_low for low poly and know_high for high poly and do the rest for the wheel.. the in your bake settings select use by mesh name
vortexracingleader wrote:@broland when you bake in substance make sure you use the naming method to bake.. merge your knobs name then knob_low for low poly and know_high for high poly and do the rest for the wheel.. the in your bake settings select use by mesh name
I didnt use a high poly to bake. the hub,rim,and rotor are somewhat high poly besides the tire. The tire indents i did myself (lol) by editing normal map in substance with a brush. Gotta learn somehow haha practice makes perfect