Erode Server Testing and Tracks

Post your tracks here
Forum rules
If your topic doesn't contain a track link, this is the wrong place to post it.
MX181
Posts: 809
Joined: Tue Dec 25, 2012 12:45 am
Location: STRAYA

Re: 19805 Erode Server Test Tracks

Post by MX181 »

how you all testing the erode? elsinore.mxsimulator.com:19805 is down for me.
AHeckman2
Posts: 2920
Joined: Thu Aug 06, 2015 12:11 am
Team: Heckman Productions
Location: Michigan, USA
Contact:

Re: 19805 Erode Server Test Tracks

Post by AHeckman2 »

MX181 wrote:how you all testing the erode? elsinore.mxsimulator.com:19805 is down for me.
checkerz wrote:We are now using official.mxslobby.com:19801
Image
MX181
Posts: 809
Joined: Tue Dec 25, 2012 12:45 am
Location: STRAYA

Re: 19805 Erode Server Test Tracks

Post by MX181 »

AHeckman2 wrote:
MX181 wrote:how you all testing the erode? elsinore.mxsimulator.com:19805 is down for me.
checkerz wrote:We are now using official.mxslobby.com:19801
shot bro
MX181
Posts: 809
Joined: Tue Dec 25, 2012 12:45 am
Location: STRAYA

Re: 19805 Erode Server Test Tracks

Post by MX181 »

so if I was to use it offline it is still the same? --erode-#? if so what numbers you are guys using?
jlv
Site Admin
Posts: 14928
Joined: Fri Nov 02, 2007 5:39 am
Team: No Frills Racing
Contact:

Re: 19805 Erode Server Test Tracks

Post by jlv »

DannyBoy wrote:So question, is there a specific setting that reduces the frame rate drop I'm getting? Like tile resolution or anything? Just curious
I have to optimize the reshading code. There are no settings to work around it. Luckily there's a lot of room for improvement.
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
barrington314
Posts: 6614
Joined: Fri Feb 18, 2011 6:03 pm
Team: me
Location: Charleston, SC

Re: 19805 Erode Server Test Tracks

Post by barrington314 »

Motocrosser_44
Posts: 162
Joined: Thu Aug 06, 2015 12:22 am
Team: MGFX
Location: Massachusetts
Contact:

Re: 19805 Erode Server Test Tracks

Post by Motocrosser_44 »

elsinore.mxsimulator.com:19805 is the erode server right?
Albert Tranghese #44 | Tranghese Designs
barrington314
Posts: 6614
Joined: Fri Feb 18, 2011 6:03 pm
Team: me
Location: Charleston, SC

Re: 19805 Erode Server Test Tracks

Post by barrington314 »

barrington314 wrote:Unadilla smooth 2
http://www.mediafire.com/file/005uf2095 ... etest2.rar
Decal patch. Just add this folder to personal folder as well.
http://www.mediafire.com/file/84r1pv7ej ... lpatch.rar
DannyBoy
Posts: 1016
Joined: Sun Jun 29, 2008 7:47 am

Re: 19805 Erode Server Test Tracks

Post by DannyBoy »

jlv wrote:
DannyBoy wrote:So question, is there a specific setting that reduces the frame rate drop I'm getting? Like tile resolution or anything? Just curious
I have to optimize the reshading code. There are no settings to work around it. Luckily there's a lot of room for improvement.
Right on! Man I have to say, I didn't like it when I first tried it and kind of wrote it off. Today I hopped in this server with no expectations and just gave it a whirl. You really have something special here Josh. I haven't liked something with this game this much since multiplayer first came out. The way Southwick developed on a 20 man gate after 12 laps on I think erode level 6 was so realistic feeling and fun that I was almost laughing. The way you the ruts formed were perfect, and the way you could pick apart the track on lap 12 and ride the edges to find the smooth line was so much fun.
Stoked on this.
Racers52
Posts: 3217
Joined: Sun Feb 03, 2013 8:10 pm
Location: Texas
Contact:

Re: 19805 Erode Server Test Tracks

Post by Racers52 »

Racers52 wrote:NEW DECAL PATCH

SORRY GUYS, HOPEFULLY DIS WORK SO WE CAN SEE RUTS

DRAG AND DROP TO PERSONAL FOLDER

http://www.mediafire.com/file/sdcq6rgfy ... etest2.rar
MX PRODIGY 17
Posts: 3275
Joined: Tue Apr 12, 2011 9:36 pm
Team: TBR
Location: New Jersey

Re: 19805 Erode Server Test Tracks

Post by MX PRODIGY 17 »

DannyBoy wrote:
jlv wrote:
DannyBoy wrote:So question, is there a specific setting that reduces the frame rate drop I'm getting? Like tile resolution or anything? Just curious
I have to optimize the reshading code. There are no settings to work around it. Luckily there's a lot of room for improvement.
Right on! Man I have to say, I didn't like it when I first tried it and kind of wrote it off. Today I hopped in this server with no expectations and just gave it a whirl. You really have something special here Josh. I haven't liked something with this game this much since multiplayer first came out. The way Southwick developed on a 20 man gate after 12 laps on I think erode level 6 was so realistic feeling and fun that I was almost laughing. The way you the ruts formed were perfect, and the way you could pick apart the track on lap 12 and ride the edges to find the smooth line was so much fun.
Stoked on this.
I caught myself literally smiling the first day I played it. It is so fucking sick. I haven't touched sim in about 3 months and this has me wanting to play it all day long.
Image
checkerz
Posts: 8787
Joined: Tue Apr 22, 2008 4:23 am
Team: RaGe Factory

Re: Erode Server Testing and Tracks

Post by checkerz »

Trying some more stuff on Millville.

Put both tiles and Smooth3 folder in your personal folder.

http://www.mediafire.com/file/wujbsy3rf ... dtiles.zip
checkerz
Posts: 8787
Joined: Tue Apr 22, 2008 4:23 am
Team: RaGe Factory

Re: Erode Server Testing and Tracks

Post by checkerz »

First post updated.
T_Frye127
Posts: 923
Joined: Wed Feb 29, 2012 2:15 am
Team: Volcom
Location: NW Indiana
Contact:

Re: Erode Server Testing and Tracks

Post by T_Frye127 »

its sayin unadilla erode test 3 is in the server and theres no link ):
kxalex31
Posts: 1075
Joined: Fri Mar 23, 2012 2:35 pm
Team: Evergood
Location: Louisiana
Contact:

Re: Erode Server Testing and Tracks

Post by kxalex31 »

T_Frye127 wrote:its sayin unadilla erode test 3 is in the server and theres no link ):
Or maybe it's on the unadilla smooth post...
Post Reply