Meh doesn't matter, I always felt like the more logos the more factory you were.Mr. Wiggles wrote:True true kind of got cared away (I had nothing else to do)MOTOZ293 wrote:Way too many logos...
Upcoming Skins and Shader Maps #2
Re: Upcoming Skins and Shader Maps #2
Hi
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Re: Upcoming Skins and Shader Maps #2
*left turn*Boblob801 wrote:Meh doesn't matter, I always felt like the more logos the more factory you were.Mr. Wiggles wrote:True true kind of got cared away (I had nothing else to do)MOTOZ293 wrote:Way too many logos...
Re: Upcoming Skins and Shader Maps #2
Do you have an older version of Photoshop? Some friends had issues with the layer effects and we were thinking it was due to my building the files in the latest CC version. Your colors look very wrong unless you've gone and set different panels to new colors.Mr. Wiggles wrote: What do you mean I haven't touched that area
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Re: Upcoming Skins and Shader Maps #2
Currently setting this as default answer to any graphics kit you send me. okokKTM57 wrote:Your colors look very wrong
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Re: Upcoming Skins and Shader Maps #2
Thanks BoblobBoblob801 wrote:Meh doesn't matter, I always felt like the more logos the more factory you were.Mr. Wiggles wrote:True true kind of got cared away (I had nothing else to do)MOTOZ293 wrote:Way too many logos...
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Re: Upcoming Skins and Shader Maps #2
Yes Cs5KTM57 wrote:Do you have an older version of Photoshop? Some friends had issues with the layer effects and we were thinking it was due to my building the files in the latest CC version. Your colors look very wrong unless you've gone and set different panels to new colors.Mr. Wiggles wrote: What do you mean I haven't touched that area
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Re: Upcoming Skins and Shader Maps #2
Word. Maybe there is some sort of compatibility setting I can use next time.
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Re: Upcoming Skins and Shader Maps #2
MayyyyyyyyybeKTM57 wrote:Word. Maybe there is some sort of compatibility setting I can use next time.
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Re: Upcoming Skins and Shader Maps #2
Is anyone down to make my team a helmet for the '18 SX season? It can be totally custom, but at the same time I want a simplistic look to it, for whatever reason I always seem to struggle with making helmet skins look "right". Preferably I want it on the V4, and if I can get my hands on the V3 that would be good as well. PM me if interested
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Re: Upcoming Skins and Shader Maps #2
Is this better?
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Re: Upcoming Skins and Shader Maps #2
Hard to see with the black on black logos, maybe try a thicker stroke or just changing the black logos to white. But looks better!
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Re: Upcoming Skins and Shader Maps #2
Okay will do thanksAHeckman2 wrote:Hard to see with the black on black logos, maybe try a thicker stroke or just changing the black logos to white. But looks better!
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Re: Upcoming Skins and Shader Maps #2
I'd scale the logos down a bit, but that is definitely an improvementMr. Wiggles wrote:Is this better?
TeamHavocRacing wrote:it's all the liberals fault
Re: Upcoming Skins and Shader Maps #2
When it comes to gear, the less logos the better imo.
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