Helmet Placing

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Greeney2021
Crushed Dissenter
Posts: 117
Joined: Sun Dec 18, 2016 5:46 pm
Team: I Make Skins
Location: Somewhere in America

Helmet Placing

Post by Greeney2021 »

I made this Helmet and I went to test it in game and I applied rotation & scale for the sizing but when I load it in game it sits way low on the rider and can't figure out how to fix it. Please Help trying to release it for a halloween release
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Brad_Smith
Posts: 221
Joined: Tue Aug 29, 2017 11:11 pm
Location: Aus

Re: Helmet Placing

Post by Brad_Smith »

You may have to set origns, im not real famillar with helmets tho. i asume they are like bikes? (Correct me if im wrong)
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GregDearman
Posts: 1460
Joined: Mon Feb 11, 2013 8:56 am
Team: TVCO
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Re: Helmet Placing

Post by GregDearman »

Brad_Smith wrote:You may have to set origns, im not real famillar with helmets tho. i asume they are like bikes? (Correct me if im wrong)
Same concept but the helmet is a single JM with one origin.

The best way to get a helmet origin is to merge it with a working one and separate after you’ve matched the origins

I made this video which covers origins at some point:

https://youtu.be/yH1WYC0rm7c
Brad_Smith
Posts: 221
Joined: Tue Aug 29, 2017 11:11 pm
Location: Aus

Re: Helmet Placing

Post by Brad_Smith »

GregDearman wrote:
Brad_Smith wrote:You may have to set origns, im not real famillar with helmets tho. i asume they are like bikes? (Correct me if im wrong)
Same concept but the helmet is a single JM with one origin.

The best way to get a helmet origin is to merge it with a working one and separate after you’ve matched the origins

I made this video which covers origins at some point:

https://youtu.be/yH1WYC0rm7c
Might have to try this myself in the future :) thanks pal
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GregDearman
Posts: 1460
Joined: Mon Feb 11, 2013 8:56 am
Team: TVCO
Contact:

Re: Helmet Placing

Post by GregDearman »

Brad_Smith wrote:Might have to try this myself in the future :) thanks pal
It’s by no means a good tutorial but it covers a few things
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