2017-11-19 snapshot

Post anything about MX Simulator here. Please. I'm begging you.
jlv
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2017-11-19 snapshot

Post by jlv »

  • Online erode now uses much less bandwidth.
  • Inner radius erosion now reduced according to speed.
  • Added erode_downhill_scale setting.
  • Editor now aware of erode when updating back buffer.
  • Client version is now 28.
Windows users: http://www.mxsimulator.com/snapshots/mx ... 9-1369.exe
Linux users: http://www.mxsimulator.com/snapshots/mx ... 11-19-1369

Replace mx.exe or mxbin with one of the above files. The default location for mx.exe should be "C:\Program Files (x86)\MX Simulator". I'd keep a backup of the originals since these aren't well tested.

If you aren't running a server, ignore everything below this line.

This version changes the erode protocol and required a server update. Here are the new servers. You also need --min-version 28 in your server args because older clients will not see the new erode packets.

Windows: http://www.mxsimulator.com/snapshots/mx ... 7-1369.exe
Linux: http://www.mxsimulator.com/snapshots/mx ... 11-17-1369
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jlv
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Re: 2017-11-19 snapshot

Post by jlv »

The inner radius thing should help with the sx jump kickers. It was eroding more at low speed which made jumps get steeper every time they were hit.
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Re: 2017-11-19 snapshot

Post by dawsonsleeper »

thank you!!
jlv wrote:WTF I love Trump now! Make America great again!
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Re: 2017-11-19 snapshot

Post by Atom6246 »

Dang, still no debi position.

jokes, thanks for the work JLV, we luv u
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Re: 2017-11-19 snapshot

Post by aeffertz »

Gracias señor.

I know you've been busy working on the erode stuff but I'm just curious. Any progress on the scripting?
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Re: 2017-11-19 snapshot

Post by jlv »

No. The erode stuff is really hard to debug. It takes so long to test that the edit/compile/test cycle takes forever.
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Re: 2017-11-19 snapshot

Post by aeffertz »

jlv wrote:No. The erode stuff is really hard to debug. It takes so long to test that the edit/compile/test cycle takes forever.
No worries, thanks again for the update!
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Re: 2017-11-19 snapshot

Post by mxer433 »

im having an issue, i downloaded the new snapshot, but some kids in the server i was in, didnt, the people who had the new snapshot had no erode, while those on the old one, did. just wanted to let you know jlv
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Re: 2017-11-19 snapshot

Post by frederick »

Can anyone give an update on what servers have erode?
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jlv
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Re: 2017-11-19 snapshot

Post by jlv »

mxer433 wrote:im having an issue, i downloaded the new snapshot, but some kids in the server i was in, didnt, the people who had the new snapshot had no erode, while those on the old one, did. just wanted to let you know jlv
This version uses a slightly different protocol for erode. It only works with the server posted below the snapshot links. elsinore.mxsimulator.com:19805 is running it now.
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Re: 2017-11-19 snapshot

Post by M@xTizZz »

Thanks for the update
jlv wrote:
  • Online erode now uses much less bandwidth.
Is this going to get rid of the performance issues of the majority of the players ?
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Re: 2017-11-19 snapshot

Post by Mmalo1226 »

the link isnt working for me
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Re: 2017-11-19 snapshot

Post by jlv »

M@xTizZz wrote:Thanks for the update
jlv wrote:
  • Online erode now uses much less bandwidth.
Is this going to get rid of the performance issues of the majority of the players ?
It might be a bit faster. There's still some room for optimization in the reshading code but I thought it was going reasonably fast now. How bad is the FPS dropping for you?
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Re: 2017-11-19 snapshot

Post by M@xTizZz »

jlv wrote:
M@xTizZz wrote:Thanks for the update
jlv wrote:
  • Online erode now uses much less bandwidth.
Is this going to get rid of the performance issues of the majority of the players ?
It might be a bit faster. There's still some room for optimization in the reshading code but I thought it was going reasonably fast now. How bad is the FPS dropping for you?
for me there's no problem at all, i have a pretty good computer
but the last time we enabled erode in official races, 40 racers were spamming the chat to turn erode off, there's still a lot of guys who can't run it without having serious issues and sometimes they can't even play (from what they said)
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swoodmx
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Re: 2017-11-19 snapshot

Post by swoodmx »

Works perfect, all races unofficial and official should use erode, now we need left and right rider movement on the bike!
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