2018 Slide Whip Research Facility

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SethEnslowJr
Posts: 14
Joined: Sat Jan 16, 2016 10:00 pm
Team: Young Whipperinos
Location: Finland

2018 Slide Whip Research Facility

Post by SethEnslowJr »

Slide Whip Research Facility 2018
By Maaningan Sahti


IF YOU DO NOT ENJOY SLIDE WHIPS, YOU WILL NOT ENJOY THIS TRACK

The sole purpose of this track is to act as a compound for huge ass slide whips.
It's a style game after all.

Pictures:
Image
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Credits for objects, billboards and related:
JLV
DJ99X
twistmoto
haggqvist
Tristan.Botteram
m121c
Kording
SMR 510RR
MotoOption
VillaMoto
Sethie G
staydown
mecke96


Sponsors:
Maaningan Sahti
Pisos Pro CSGO Team (bestest)
American Fathers Against Canada
Moms Against Marijuana United

Special thanks to:
Christians Against Weed Drugs community
If She is Twelve, I'm Twelve - Gentlemen's Club


Download
https://www.dropbox.com/s/e2jnnbyclilqq ... h.rar?dl=0
dawsonsleeper
Posts: 899
Joined: Fri May 12, 2017 2:23 am
Location: Alaska
Contact:

Re: 2018 Slide Whip Research Facility

Post by dawsonsleeper »

put this on my server,friends are getting client track modified?
jlv wrote:WTF I love Trump now! Make America great again!
Braden Smith
Posts: 19
Joined: Tue Mar 07, 2017 9:51 pm
Team: MXSG
Contact:

Re: 2018 Slide Whip Research Facility

Post by Braden Smith »

The link is not working please post a new one
DABZZZ
Crushed Dissenter
Posts: 1103
Joined: Wed Feb 17, 2016 2:02 pm
Team: Vibe+
Location: Your Moms Meat Cave

Re: 2018 Slide Whip Research Facility

Post by DABZZZ »

Braden Smith wrote:The link is not working please post a new one
asap plz
IG:@mxs.battlegrounds
D_ROY178
Posts: 472
Joined: Fri Aug 29, 2014 7:16 am
Location: Straya

Re: 2018 Slide Whip Research Facility

Post by D_ROY178 »

Tracks fun but is a bit too short. Also next time upload to google drive, media fire and Dropbox are trash
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D_ROY178
Posts: 472
Joined: Fri Aug 29, 2014 7:16 am
Location: Straya

Re: 2018 Slide Whip Research Facility

Post by D_ROY178 »

New Link
https://drive.google.com/file/d/19LngR7 ... sp=sharing

Also just a heads up next time, you dont need to include psd's and blend's in the track folder, all they do is make the file size bigger.
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SethEnslowJr
Posts: 14
Joined: Sat Jan 16, 2016 10:00 pm
Team: Young Whipperinos
Location: Finland

Re: 2018 Slide Whip Research Facility

Post by SethEnslowJr »

D_ROY178 wrote:New Link
https://drive.google.com/file/d/19LngR7 ... sp=sharing

Also just a heads up next time, you dont need to include psd's and blend's in the track folder, all they do is make the file size bigger.
Sorry, I really thought I removed most of the unused files. If I ever make a track again, I will make a script that will take care of this issue for me.
D_ROY178 wrote:Tracks fun but is a bit too short. Also next time upload to google drive, media fire and Dropbox are trash
Alright, next time it will be Google Drive. I have personal issues with MediaFire.
808
Crushed Dissenter
Posts: 1037
Joined: Tue Feb 21, 2017 5:08 am

Re: 2018 Slide Whip Research Facility

Post by 808 »

SethEnslowJr wrote:Sorry, I really thought I removed most of the unused files. If I ever make a track again, I will make a script that will take care of this issue for me.
what
James_122 wrote:The old folks home should limit you fossils on how much internet time you get a day. Hopefully they mashed your turkey meat up enough so you can chew it.
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SethEnslowJr
Posts: 14
Joined: Sat Jan 16, 2016 10:00 pm
Team: Young Whipperinos
Location: Finland

Re: 2018 Slide Whip Research Facility

Post by SethEnslowJr »

808 wrote: what


1. I spent some time deleting objects and billboards that were not placed on the track
2. I spent some time deleting files that have nothing to do with the game, such as .psd & .blend
3. For some reason, some of these previously mentioned files still exist inside the folder
4. If I will do another track, I will programmatically remove unused files in the track folder (objects, decals & billboards that are not applied on the track, psd-files etc.)

If you still find it difficult to understand this message, drop me a PM.
808
Crushed Dissenter
Posts: 1037
Joined: Tue Feb 21, 2017 5:08 am

Re: 2018 Slide Whip Research Facility

Post by 808 »

You said you were gonna write a script to remove them from the folder instead of:

1. using your brain and not putting them in the track folder in the first place
2. deleting them by hand.

If you're still having troubles, pm
James_122 wrote:The old folks home should limit you fossils on how much internet time you get a day. Hopefully they mashed your turkey meat up enough so you can chew it.
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Ethaneg9
Posts: 138
Joined: Fri Feb 23, 2018 4:41 am
Team: Covenant

Re: 2018 Slide Whip Research Facility

Post by Ethaneg9 »

not working...
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dawsonsleeper
Posts: 899
Joined: Fri May 12, 2017 2:23 am
Location: Alaska
Contact:

Re: 2018 Slide Whip Research Facility

Post by dawsonsleeper »

any reason why some people get client track modified?
jlv wrote:WTF I love Trump now! Make America great again!
SethEnslowJr
Posts: 14
Joined: Sat Jan 16, 2016 10:00 pm
Team: Young Whipperinos
Location: Finland

Re: 2018 Slide Whip Research Facility

Post by SethEnslowJr »

808 wrote:You said you were gonna write a script to remove them from the folder instead of:

1. using your brain and not putting them in the track folder in the first place
2. deleting them by hand.

If you're still having troubles, pm
1. Bulk download from object threads saves time.
1.1 You could filter by file type at this time and let the script move them to a specific folder, in case you need to edit them later. Defining this behavior takes time + if you open a PSD, the default save path will be the file path. This requires extra manual work during the save phase.

2. Checking manually which resources end up being placed on the track isn't really 2018.
Let's say you are done with the track and have a resource in your track folder. You are not sure if this resource placed on the map.
Copy filename -> open the editor file corresponding to the resource type -> click ctrl+f -> search to find out
Instead of just defining this behavior once and clicking a button to output the release build, while getting rid of .psd and .blend files at the same time?

Fun fact:
Blend files in the track folder added a whopping 9,24 Mb to the file size.
D_ROY178
Posts: 472
Joined: Fri Aug 29, 2014 7:16 am
Location: Straya

Re: 2018 Slide Whip Research Facility

Post by D_ROY178 »

And the 70mb random psd, don’t forget that ;)
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JuanVasquez12
Posts: 58
Joined: Sun Jan 21, 2018 9:08 pm
Team: nonya

Re: 2018 Slide Whip Research Facility

Post by JuanVasquez12 »

The track is so sick dude, keep up the great work :)
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