2019 MotoOption Supercross Round 17 Las Vegas

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CLOUTZ
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Re: 2019 MotoOption Supercross Round 11 Indianapolis

Postby CLOUTZ » Sat Mar 16, 2019 6:38 am

aeffertz wrote:
CLOUTZ wrote:For some reason Indy wont work for me, track loads and can hear the bike for like half a second and then it freezes, and exits the game. Tried the latest snapshot and it does the same thing. All other tracks seem to be working fine. Anyone have any idea what it could be? All help appreciated, thanks


What's the lastlog file say?


Mate, call me retarded but I don't know what that is haha

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aeffertz
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Re: 2019 MotoOption Supercross Round 11 Indianapolis

Postby aeffertz » Sat Mar 16, 2019 6:56 am

CLOUTZ wrote:Mate, call me retarded but I don't know what that is haha


There's a text file in your personal folder called 'lastlog'. Open that up and towards the end it should give some sort of error.
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Cat Snot
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Re: 2019 MotoOption Supercross Round 11 Indianapolis

Postby Cat Snot » Sat Mar 16, 2019 9:28 pm

Can't get password?

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aeffertz
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Re: 2019 MotoOption Supercross Round 11 Indianapolis

Postby aeffertz » Sat Mar 16, 2019 9:29 pm

Cat Snot wrote:Can't get password?


Official rF Gaming wrote:INDY PASSWORD
>u':*ZE29M\f.k-[-25;<Pje
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jlv
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Re: 2019 MotoOption Supercross Round 11 Indianapolis

Postby jlv » Sun Mar 17, 2019 3:09 am

CLOUTZ wrote:For some reason Indy wont work for me, track loads and can hear the bike for like half a second and then it freezes, and exits the game. Tried the latest snapshot and it does the same thing. All other tracks seem to be working fine. Anyone have any idea what it could be? All help appreciated, thanks

Does this track crash for you?
http://mxsimulator.com/tracks/jstest2.zip
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CLOUTZ
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Re: 2019 MotoOption Supercross Round 11 Indianapolis

Postby CLOUTZ » Sun Mar 17, 2019 5:25 am

jlv wrote:Does this track crash for you?
http://mxsimulator.com/tracks/jstest2.zip


Nope worked fine. Tried it on the latest snapshot and the one I was using (mx-2018-05-25-1405) and both ran it. Neither snapshot seems to get Indy to work though.
Thanks

jlv
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Re: 2019 MotoOption Supercross Round 11 Indianapolis

Postby jlv » Mon Mar 18, 2019 2:03 am

CLOUTZ wrote:Nope worked fine. Tried it on the latest snapshot and the one I was using (mx-2018-05-25-1405) and both ran it. Neither snapshot seems to get Indy to work though.
Thanks

Does it still freeze if you create an empty file named "frills.js" in the Indy track folder?
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CLOUTZ
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Re: 2019 MotoOption Supercross Round 11 Indianapolis

Postby CLOUTZ » Mon Mar 18, 2019 9:55 am

jlv wrote:Does it still freeze if you create an empty file named "frills.js" in the Indy track folder?


Ok, the Indy folder was never created for some reason, so made one, seemed to work fine. Played another track and went back into Indy, froze again. Tried adding "frills.js" into the Indy folder and same thing, worked, went into another track and back into Indy and it froze. Now it just freezes when I go back into the game.
Thanks for your help

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Re: 2019 MotoOption Supercross Round 11 Indianapolis

Postby jlv » Tue Mar 19, 2019 1:38 am

CLOUTZ wrote:Ok, the Indy folder was never created for some reason, so made one, seemed to work fine. Played another track and went back into Indy, froze again. Tried adding "frills.js" into the Indy folder and same thing, worked, went into another track and back into Indy and it froze. Now it just freezes when I go back into the game.
Thanks for your help

Are you saying it freezes with any track now?
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CLOUTZ
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Re: 2019 MotoOption Supercross Round 11 Indianapolis

Postby CLOUTZ » Tue Mar 19, 2019 3:59 am

jlv wrote:Are you saying it freezes with any track now?

Nah just Indy. Like it worked until I played on a different track and then it wouldnt let me back into Indy. Then I changed snapshots to the latest one and it did the same thing, worked until I went into another track, then Indy wouldn’t work again. And when I say freeze I should say freezes for a few seconds and then exits the game. Pm me if you like so I don’t fill this thread with my problems haha.
Thanks

CLOUTZ
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Re: 2019 MotoOption Supercross Round 11 Indianapolis

Postby CLOUTZ » Tue Mar 19, 2019 9:13 am

Found a way around it. Seems to just be the medium file, low and high seem to be working fine, but switch back to medium and it starts playing up again.
Thanks for the help

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Official rF Gaming
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Re: 2019 MotoOption Supercross Round 12 Seattle

Postby Official rF Gaming » Wed Mar 20, 2019 3:40 am

First post updated with Seattle
*Please do not use PM system on MXS Forums for support. Use the @RaceFactoryGaming bot on discord for support!
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Visit the Official rF Gaming Discord

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Jeremy150
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Re: 2019 MotoOption Supercross Round 12 Seattle

Postby Jeremy150 » Wed Mar 20, 2019 4:41 am

Updated Seattle's link with the playdough update.
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Jeremy150
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Re: 2019 MotoOption Supercross Round 12 Seattle

Postby Jeremy150 » Wed Mar 20, 2019 9:10 am

Fixed the playdough link for Seattle. If you dowloaded a .saf it was the wrong file, it should be a folder. Just drag the sx2019r12seattle folder into your personal folder.
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BcMxKx37
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Re: 2019 MotoOption Supercross Round 12 Seattle

Postby BcMxKx37 » Thu Mar 21, 2019 12:29 am

track is sickj
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