2019 MxGR Supercross Tracks presented by MxGR & MXSEMF

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808
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Re: 2019 MxGR Supercross Round 10 Daytona presented by MxGR & MXSEMF

Postby 808 » Mon Mar 04, 2019 7:13 pm

manii20 wrote:No hate guys, but this legit is the worst track. I got very high res and I can't see a single jump, everything looks almost flat, you can't see where you are jumping. Decals are very poorly done. Track is too wide and weirdly shaped. Not sure if I'll race it. After 2 laps I don't want to turn it back on tbh. No hate, just saying what I think.


I have the very high res and everything looks normal.
James_122 wrote:The old folks home should limit you fossils on how much internet time you get a day. Hopefully they mashed your turkey meat up enough so you can chew it.

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Jakob Hubbard
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Re: 2019 MxGR Supercross Round 10 Daytona presented by MxGR & MXSEMF

Postby Jakob Hubbard » Mon Mar 04, 2019 10:24 pm

Fixed your whoops for you:
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You guys should get a sense of how to scale sx tracks. Some of your 5 footer singles are the size of the take-offs to the sx triples. Make sure the spacing between and the size of your jumps are consistent throughout the entirety of the track, otherwise it looks like you just built some jumps in the layout of Daytona. I would also recommend using better decals as I could not see the whoops after the finish at all. Also, the whoops before I edited them were really slow and threw the whole flow away from the high speed straightaway section you had before them. Keep striving to improve every round and don't just build the track because you have to. Improve your skills while doing it.

Don't take this as shitting on the track, just trying to give some honest feedback.
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Trevor#91
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Re: 2019 MxGR Supercross Round 10 Daytona presented by MxGR & MXSEMF

Postby Trevor#91 » Wed Mar 06, 2019 2:23 am

Are we gonna be able to jump over the finish line takeoff during the race? and those random bump things should've covered the whole track cuz u can just ride the right side on flat ground lol
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MxGameRace
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Re: 2019 MxGR Supercross Round 10 Daytona presented by MxGR & MXSEMF

Postby MxGameRace » Mon Mar 11, 2019 6:50 pm

Round 11 Indianapolis is now available
https://forum.mxsimulator.com/viewtopic.php?f=4&t=51140

AndradeF
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Re: 2019 MxGR Supercross Round 11 Indianapolis presented by MxGR & MXSEMF

Postby AndradeF » Mon Mar 11, 2019 7:32 pm

I found a fun track, watch a video of hot lap testing the track
https://youtu.be/bGFscaUBIqY

AndradeF
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Re: 2019 MxGR Supercross Round 11 Indianapolis presented by MxGR & MXSEMF

Postby AndradeF » Mon Mar 11, 2019 7:44 pm


MxGameRace
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Re: 2019 MxGR Supercross Round 12 Seattle presented by MxGR & MXSEMF

Postby MxGameRace » Sun Mar 17, 2019 11:09 pm

Round 12 Seattle is now available
viewtopic.php?f=4&t=51140&p=848418#p848418

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808
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Re: 2019 MxGR Supercross Round 12 Seattle presented by MxGR & MXSEMF

Postby 808 » Mon Mar 18, 2019 3:38 am

jumps, burms, decals are good, the width of the track is not good imo. too narrow
James_122 wrote:The old folks home should limit you fossils on how much internet time you get a day. Hopefully they mashed your turkey meat up enough so you can chew it.

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Trevor#91
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Re: 2019 MxGR Supercross Round 12 Seattle presented by MxGR & MXSEMF

Postby Trevor#91 » Mon Mar 18, 2019 3:50 pm

808 wrote:jumps, burms, decals are good, the width of the track is not good imo. too narrow

agreed, all the other tracks have been plenty wide
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Jakob Hubbard
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Re: 2019 MxGR Supercross Round 12 Seattle presented by MxGR & MXSEMF

Postby Jakob Hubbard » Mon Mar 18, 2019 9:40 pm

Trevor#91 wrote:
808 wrote:jumps, burms, decals are good, the width of the track is not good imo. too narrow

agreed, all the other tracks have been plenty wide

They've been too wide in the past. I feel like Brad just needs to add 3-5 ft to his width of the jumps and it should be prime.
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Bradclay306
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Re: 2019 MxGR Supercross Round 12 Seattle presented by MxGR & MXSEMF

Postby Bradclay306 » Tue Mar 19, 2019 2:21 am

fyi guys, you'll have to re download the track, got the mxgr guys to update their bale placements.
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Jakob Hubbard
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Re: 2019 MxGR Supercross Round 12 Seattle presented by MxGR & MXSEMF

Postby Jakob Hubbard » Wed Mar 20, 2019 3:02 am

Bradclay306 wrote:fyi guys, you'll have to re download the track, got the mxgr guys to update their bale placements.

Width is way better because of this update, thanks.
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roganmx2003
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Re: 2019 MxGR Supercross Round 12 Seattle presented by MxGR & MXSEMF

Postby roganmx2003 » Wed Mar 20, 2019 3:04 am

this is by far your guys' best track so far... really nice bois :lol: :lol:

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Whiteracing204
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Re: 2019 MxGR Supercross Round 12 Seattle presented by MxGR & MXSEMF

Postby Whiteracing204 » Wed Mar 20, 2019 8:20 pm

Seattle is the best track that has seen this series yet! Can't wait to race on it!
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MxGameRace
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Re: 2019 MxGR Supercross Round 13 Houston presented by MxGR & MXSEMF

Postby MxGameRace » Sun Mar 24, 2019 9:26 pm

Round 12 Seattle is now available
viewtopic.php?f=4&t=51140&p=848418#p848418


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