Making High and low resolution tracks that work online.
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- Posts: 77
- Joined: Wed Nov 14, 2018 7:29 pm
- Team: Grunt-Style
Making High and low resolution tracks that work online.
I am currently working on a track that runs good on some lower end PCs but I would like to add some trees to the environment. How do I make my current version a low res version and then have a version with trees and then have both work online with the trackinfo file? I know the RF guys have it figured out and i think its a good concept! Thanks in advance!
Re: Making High and low resolution tracks that work online.
Easiest is to re-size the decals/textutes, or replace the trees (or other objects) with nothing.
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- Posts: 77
- Joined: Wed Nov 14, 2018 7:29 pm
- Team: Grunt-Style
Re: Making High and low resolution tracks that work online.
Thanks bro i will give it a go! Thanks for the instruction videos as well as far as track making goes. Definitely gave me a good base to work with!Wahlamt wrote:Easiest is to re-size the decals/textutes, or replace the trees (or other objects) with nothing.
Re: Making High and low resolution tracks that work online.
I'd recommend using optimized models with LODs to make it run fast. Only reason for a low res version is to make a smaller download and faster load times.
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Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.