Upcoming Tracks and Track Objects #2

All about making tracks for MX Simulator
Yung Kryp
Posts: 371
Joined: Sat Jul 12, 2014 4:54 am
Team: www.C4Designs.co

Re: Upcoming Tracks and Track Objects #2

Post by Yung Kryp »

808 wrote:Image
Image
Yes.
2015 FAMmx Racetech Spring SX Series 250 Pro Champion
808
Crushed Dissenter
Posts: 1037
Joined: Tue Feb 21, 2017 5:08 am

Re: Upcoming Tracks and Track Objects #2

Post by 808 »

Yung Kryp wrote:
808 wrote:Image
Image
Yes.
https://youtu.be/0FKA9bexr9E
James_122 wrote:The old folks home should limit you fossils on how much internet time you get a day. Hopefully they mashed your turkey meat up enough so you can chew it.
Image
D_ROY178
Posts: 472
Joined: Fri Aug 29, 2014 7:16 am
Location: Straya

Re: Upcoming Tracks and Track Objects #2

Post by D_ROY178 »

Image
Image
Image
AtlasZoor
Posts: 338
Joined: Wed Aug 02, 2017 12:51 am
Team: Atlas Trackworks
Location: Corn

Re: Upcoming Tracks and Track Objects #2

Post by AtlasZoor »

thx effertz

Image
Image
aeffertz
Posts: 4029
Joined: Sat Sep 06, 2014 7:01 am
Team: Studio ATE
Location: Wiscansin

Re: Upcoming Tracks and Track Objects #2

Post by aeffertz »

That turned out nice, good job! The only thing I would suggest is to spin the banners 180 degrees so that wrinkle texture you have makes it look like gravity is making them sag down, rather than curving up.
Image
AtlasZoor
Posts: 338
Joined: Wed Aug 02, 2017 12:51 am
Team: Atlas Trackworks
Location: Corn

Re: Upcoming Tracks and Track Objects #2

Post by AtlasZoor »

aeffertz wrote:That turned out nice, good job! The only thing I would suggest is to spin the banners 180 degrees so that wrinkle texture you have makes it look like gravity is making them sag down, rather than curving up.
ahhh yup. That would look lots better! thanks!
Image
beast 519
Posts: 286
Joined: Sat Mar 24, 2012 7:05 am
Team: RIDE365.com

Re: Upcoming Tracks and Track Objects #2

Post by beast 519 »

Posting for Dcope
Image
aeffertz
Posts: 4029
Joined: Sat Sep 06, 2014 7:01 am
Team: Studio ATE
Location: Wiscansin

Re: Upcoming Tracks and Track Objects #2

Post by aeffertz »

merch heee, getcha merch heeee

Image
Image
Image
Bradclay306
Posts: 490
Joined: Fri Aug 19, 2016 4:42 pm
Location: UK

Re: Upcoming Tracks and Track Objects #2

Post by Bradclay306 »

aeffertz wrote:merch heee, getcha merch heeee

Merch selling like a god church.
aeffertz
Posts: 4029
Joined: Sat Sep 06, 2014 7:01 am
Team: Studio ATE
Location: Wiscansin

Re: Upcoming Tracks and Track Objects #2

Post by aeffertz »

can't stop wont stop

Image
Image
D_ROY178
Posts: 472
Joined: Fri Aug 29, 2014 7:16 am
Location: Straya

Re: Upcoming Tracks and Track Objects #2

Post by D_ROY178 »

These are nothing compared to Effertz' wizardry, but updated Haggqvist's GP Banner for Aus MX. For a blender noob I thought it was alright. :lol: :lol:

Image
Image
Image
aeffertz
Posts: 4029
Joined: Sat Sep 06, 2014 7:01 am
Team: Studio ATE
Location: Wiscansin

Re: Upcoming Tracks and Track Objects #2

Post by aeffertz »

Tested some decals and lighting...

Image
Image
Reed4
Posts: 76
Joined: Wed Aug 24, 2016 7:21 pm
Team: Privateer

Re: Upcoming Tracks and Track Objects #2

Post by Reed4 »

aeffertz wrote:Tested some decals and lighting...

Image
looks dope
Image
christianjonse
Posts: 420
Joined: Fri Oct 27, 2017 8:36 pm
Team: Privateer

Re: Upcoming Tracks and Track Objects #2

Post by christianjonse »

Reed4 wrote:
aeffertz wrote:Tested some decals and lighting...

Image
looks dope
What track is this?
Wahlamt
Posts: 7934
Joined: Mon Sep 13, 2010 3:15 pm
Team: MLG Compton
Location: Sweden
Contact:

Re: Upcoming Tracks and Track Objects #2

Post by Wahlamt »

christianjonse wrote:
Reed4 wrote:
aeffertz wrote:Tested some decals and lighting...

Image
looks dope
What track is this?
Millville :)
Post Reply