Game Crashing

Post your questions here
Post Reply
qwest37
Posts: 5
Joined: Fri Jun 28, 2019 2:37 am
Team: Privateer

Game Crashing

Post by qwest37 »

Unable to play any 2019 tracks, all stock tracks work fine. All gear and bikes work fine. Game crashes at loading screen during
"Loading Statues". Used to work fine with the 2018 track list but this new phenomena is making me sad:( Somewhat savvy with all of this but I am stuck and would love some assistance. Computer details and Log info pasted below. If any additional info is needed let me know. Thaaaanks



Model Name: MacBook Pro
Model Identifier: MacBookPro14,2
Processor Name: Intel Core i5
Processor Speed: 3.1 GHz
Number of Processors: 1
Total Number of Cores: 2
L2 Cache (per Core): 256 KB
L3 Cache: 4 MB
Hyper-Threading Technology: Enabled
Memory: 8 GB
Boot ROM Version: 194.0.0.0.0
SMC Version (system): 2.44f1
Serial Number (system): C02TRGP0HV2L
Hardware UUID: 75A1EE52-924F-5A41-86F7-8250DB21851B




[1:24:58.58] Loading statues
[1:24:58.77] @mx2019/lifts/scissor_lift.png reduced to 16x16 (originally 256x256)
[1:24:58.78] @mx2019/lifts/scissor_lift_norm.png reduced to 16x16 (originally 256x256)
[1:24:59.04] @mx2019/banners/chainlink.png reduced to 16x8 (originally 128x64)
[1:24:59.06] @mx2019/banners/banner-rf.png reduced to 16x2 (originally 256x32)
[1:24:59.08] @mx2019/banners/banner-tmfr.png reduced to 16x2 (originally 256x32)
[1:24:59.09] @mx2019/banners/banner-tagger.png reduced to 16x2 (originally 256x32)
[1:24:59.10] @mx2019/banners/banner-sys.png reduced to 16x2 (originally 256x32)
[1:24:59.11] @mx2019/banners/banner-ride365.png reduced to 16x2 (originally 256x32)
[1:24:59.12] @mx2019/banners/banner-racetech.png reduced to 16x2 (originally 256x32)
[1:24:59.13] @mx2019/banners/banner-ofs.png reduced to 16x2 (originally 256x32)
[1:24:59.14] @mx2019/banners/banner-mxslobby.png reduced to 16x2 (originally 256x32)
[1:24:59.15] @mx2019/banners/banner-mvfilms.png reduced to 16x2 (originally 256x32)
[1:24:59.17] @mx2019/banners/banner-felkey.png reduced to 16x2 (originally 256x32)
[1:24:59.19] @mx2019/banners/banner-versuspc.png reduced to 16x2 (originally 256x32)
[1:24:59.19] @mx2019/signs/sign-mvfilms.png reduced to 16x8 (originally 128x64)
[1:24:59.20] @mx2019/signs/sign-mxs.png reduced to 16x8 (originally 128x64)
[1:24:59.20] @mx2019/signs/sign-mxslobby.png reduced to 16x8 (originally 128x64)
[1:24:59.21] @mx2019/signs/sign-ofs.png reduced to 16x8 (originally 128x64)
[1:24:59.21] @mx2019/signs/sign-racetech.png reduced to 16x8 (originally 128x64)
[1:24:59.22] @mx2019/signs/sign-rf.png reduced to 16x8 (originally 128x64)
[1:24:59.22] @mx2019/signs/sign-ride365.png reduced to 16x8 (originally 128x64)
[1:24:59.23] @mx2019/signs/sign-sys.png reduced to 16x8 (originally 128x64)
[1:24:59.23] @mx2019/signs/sign-tagger.png reduced to 16x8 (originally 128x64)
[1:24:59.24] @mx2019/signs/sign-tmfr.png reduced to 16x8 (originally 128x64)
[1:24:59.25] @mx2019/signs/sign-versuspc.png reduced to 16x8 (originally 128x64)
[1:24:59.32] 2 degenerate triangles deleted in @mx2019r06southwick/statuefiles/building1.jm
[1:24:59.52] @mx2019/crowd/crowd.png reduced to 16x2 (originally 512x64)
[1:25:03.85] 3 degenerate triangles deleted in @mx2019r06southwick/statuefiles/utv/rangerutv.jm
jlv
Site Admin
Posts: 14930
Joined: Fri Nov 02, 2007 5:39 am
Team: No Frills Racing
Contact:

Re: Game Crashing

Post by jlv »

Try going down a step on "model texture detail".
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Post Reply