Upcoming Models #2

Post about creating and skinning models here
John23
Posts: 2961
Joined: Tue Oct 28, 2014 12:38 am

Re: Upcoming Models #2

Post by John23 »

You are a G.O.D.
jlv wrote:This post is useless.
aeffertz
Posts: 4031
Joined: Sat Sep 06, 2014 7:01 am
Team: Studio ATE
Location: Wiscansin

Re: Upcoming Models #2

Post by aeffertz »

Started sculpting up a helmet tonight. This is going to be tough...

Image
Image
Smidly
Crushed Dissenter
Posts: 330
Joined: Wed May 30, 2018 2:56 am
Team: Wildside
Location: JLV's Basement

Re: Upcoming Models #2

Post by Smidly »

aeffertz wrote:Started sculpting up a helmet tonight. This is going to be tough...

Image
dat do be lookin kinda like a fly helmet doe :oops:
aeffertz
Posts: 4031
Joined: Sat Sep 06, 2014 7:01 am
Team: Studio ATE
Location: Wiscansin

Re: Upcoming Models #2

Post by aeffertz »

Smidly wrote:dat do be lookin kinda like a fly helmet doe :oops:
Then I’m off to a good start if you can at least tell what it is suppose to be. :D
Image
John23
Posts: 2961
Joined: Tue Oct 28, 2014 12:38 am

Re: Upcoming Models #2

Post by John23 »

Finishes one dope project, and onto the next one. Thank you for the content!! You're one of the only ones still around that actually care!
jlv wrote:This post is useless.
aeffertz
Posts: 4031
Joined: Sat Sep 06, 2014 7:01 am
Team: Studio ATE
Location: Wiscansin

Re: Upcoming Models #2

Post by aeffertz »

Thanks John! Here's another progress shot. Need to do a little more sculpting on the high poly but it's just about there.

Image
Image
Smidly
Crushed Dissenter
Posts: 330
Joined: Wed May 30, 2018 2:56 am
Team: Wildside
Location: JLV's Basement

Re: Upcoming Models #2

Post by Smidly »

aeffertz wrote:Thanks John! Here's another progress shot. Need to do a little more sculpting on the high poly but it's just about there.

Image
That's amazing. I don't like fly helmets irl but I might run em in-game when this comes out.
hvpmvp
Posts: 319
Joined: Sat Apr 01, 2017 12:43 pm
Location: Michigan

Re: Upcoming Models #2

Post by hvpmvp »

Basic shape for a new header I'm making
Image
Image
Image
Smidly
Crushed Dissenter
Posts: 330
Joined: Wed May 30, 2018 2:56 am
Team: Wildside
Location: JLV's Basement

Re: Upcoming Models #2

Post by Smidly »

hvpmvp wrote:Basic shape for a new header I'm making
Image
Image
Image
Dope
hvpmvp
Posts: 319
Joined: Sat Apr 01, 2017 12:43 pm
Location: Michigan

Re: Upcoming Models #2

Post by hvpmvp »

Smidly wrote:
hvpmvp wrote:Basic shape for a new header I'm making
Image
Image
Image
Dope
:D
Boblob801
Posts: 3998
Joined: Mon Nov 16, 2009 4:59 am
Team: <3 Andy
Location: New Zealand
Contact:

Re: Upcoming Models #2

Post by Boblob801 »

LKR47 wrote:
ButterBall wrote: you also cant sell another persons concept (Honda)
Second page...
"Copyright does not protect
• Ideas, procedures, methods, systems, processes, concepts, principles, or discoveries"
A creator has every right to sell their take on a replica model because it can never be the exact spec of the blueprints. Also before someone hits me with the "you can't sell someone's brand name", creators have the right to name their work whatever they want because names can't be copyrighted.
If anyone disagrees take the time to read the pdf I linked. It trumps every argument you guys have thrown against the modelers so far.
I didn't know, guess I'm going to make my own company called Honda where I sell replica Hondas named Honda, what could go wrong.
Hi
aeffertz
Posts: 4031
Joined: Sat Sep 06, 2014 7:01 am
Team: Studio ATE
Location: Wiscansin

Re: Upcoming Models #2

Post by aeffertz »

Low poly with norms. Just need to make the spec map and apply materials and she's good to go. Hopefully tomorrow night it's ready for release. Happy with how it turned out! :D

Image
Image
Image
Image
D_ROY178
Posts: 472
Joined: Fri Aug 29, 2014 7:16 am
Location: Straya

Re: Upcoming Models #2

Post by D_ROY178 »

Bruh, i swear i've blinked once and youre already done with it.
Image
RamonGS #182
Posts: 173
Joined: Mon Sep 11, 2017 8:34 pm
Team: Privateer
Contact:

Re: Upcoming Models #2

Post by RamonGS #182 »

aeffertz wrote:Low poly with norms. Just need to make the spec map and apply materials and she's good to go. Hopefully tomorrow night it's ready for release. Happy with how it turned out! :D


Good job men!
Image
My contact in Discord ramonzera # 4717
MOTOZ293
Posts: 3054
Joined: Wed Mar 06, 2013 7:17 pm
Team: Hog Heaven Racing
Location: Ohio

Re: Upcoming Models #2

Post by MOTOZ293 »

aeffertz wrote:Low poly with norms. Just need to make the spec map and apply materials and she's good to go. Hopefully tomorrow night it's ready for release. Happy with how it turned out! :D

Image
Image
Image
That’s amazing your made a new face for a helmet and it actually looks real. You are hands down the goat. I feel like you should remake some other helmets like the bell moto9 flex, shoei, airoh, or 6D
Image
Post Reply