Post about creating and skinning models here
DJ99X
Posts: 15523 Joined: Tue Jan 15, 2008 11:36 am
Location: Land Down Under
Post
by DJ99X » Tue Oct 20, 2009 9:53 am
How about this
Ewww, need to turn my AA up
Like the gap in the numbers?
yomo
Posts: 1930 Joined: Tue Apr 22, 2008 10:00 am
Post
by yomo » Tue Oct 20, 2009 9:56 am
DJ wrote:
Ewww, need to turn my AA up
How do you do that?
toonys66
Posts: 1046 Joined: Sun Apr 05, 2009 2:54 pm
Team: Privateer
Location: south france
Post
by toonys66 » Tue Oct 20, 2009 9:58 am
yeah it s cool, nicer than the small one
DJ99X
Posts: 15523 Joined: Tue Jan 15, 2008 11:36 am
Location: Land Down Under
Post
by DJ99X » Tue Oct 20, 2009 9:59 am
yomo wrote: DJ wrote:
Ewww, need to turn my AA up
How do you do that?
Graphic card driver program
REIDY-171
Posts: 1439 Joined: Mon Apr 13, 2009 7:00 am
Team: Privateer
Location: Santa Fe Springs, CA
Post
by REIDY-171 » Tue Oct 20, 2009 10:10 am
Yeah that looks great. How's it look with a 3 digit?
REIDY-171
Posts: 1439 Joined: Mon Apr 13, 2009 7:00 am
Team: Privateer
Location: Santa Fe Springs, CA
Post
by REIDY-171 » Tue Oct 20, 2009 10:11 am
Wait never mind there's one in the picture. lol
Nybrok
Posts: 1510 Joined: Fri May 22, 2009 8:22 am
Team: Privateer
Location: Finland
Post
by Nybrok » Tue Oct 20, 2009 3:50 pm
how do you name 125 ingame? ktm125sx-name? or 125sx-name?
Achievements:
-2011 EMF AX champion
-2010 SMA Outdoor champion
-2010 SMA Survival series winner
-2010 MXSON 2nd place (Finland)
uriel86
Posts: 69 Joined: Sun Aug 30, 2009 9:37 am
Post
by uriel86 » Tue Oct 20, 2009 3:57 pm
great job ! thanks
ddmx
Posts: 5374 Joined: Sun Apr 20, 2008 3:36 pm
Location: Midland MI
Post
by ddmx » Tue Oct 20, 2009 4:23 pm
rm125-ktm125sx-name.png
rmz250-ktm250sxf-name.png
@DJ
Its actually kind of sad that you would consider releasing the larger numbers. From my point of view I asked the community what they wanted, and we pretty much all agreed on the small numbers. From there it was up to me to decide what looked best, so I just used the jager skin to base it off of. With all due respect, releasing a larger number set is sort of a slap in the face to me, and I'm not really sure why you would want to do so...
Thanks everyone for the kind words, it was a great project to have done and I couldn't have ever done it without the help of some amazing guys!
LuKe
Posts: 1190 Joined: Tue May 05, 2009 8:58 am
Team: Privateer
Location: Essex-England
Post
by LuKe » Tue Oct 20, 2009 4:27 pm
already started another skin for the 125, r u going to upload the 250 wireframe?
lucas slin
Posts: 69 Joined: Wed Mar 25, 2009 6:53 pm
Post
by lucas slin » Tue Oct 20, 2009 5:21 pm
you can pass the ktm template for me to create skins? i have a lot skins the ktm
... Thxx
chez
Posts: 349 Joined: Sat Feb 21, 2009 6:30 pm
Post
by chez » Tue Oct 20, 2009 5:22 pm
finally the best bikes in the world ar now in the game!!!
KTM
Nybrok
Posts: 1510 Joined: Fri May 22, 2009 8:22 am
Team: Privateer
Location: Finland
Post
by Nybrok » Tue Oct 20, 2009 5:41 pm
chez wrote: finally the best bikes in the world ar now in the game!!!
you bet
Achievements:
-2011 EMF AX champion
-2010 SMA Outdoor champion
-2010 SMA Survival series winner
-2010 MXSON 2nd place (Finland)
Yahama7
Posts: 599 Joined: Tue Jun 02, 2009 7:38 pm
Location: Germany
Post
by Yahama7 » Tue Oct 20, 2009 5:45 pm
you did not do anything on those graphics did you?
It's Ya
h ama7 !!!