There is some potential. However, some things that could be improved. I am not sure if you used a template from someone else, but the shapes of the jumps are odd and it kinda kills the flow of the track if you use different lines. I primarily play on a 250 so of course its harder for me to get around with my lack of speed but I felt almost punished for it. the take offs felt sort of flat with no pop. for example, the first rhythm after the finish I would try to go double then use the table as a takeoff and triple out as im not fast enough to get the triple onto the table. However, when I do this i just cant get the lift to triple out. no matter how perfect or how fast I hit the jump the lift is the same. The corners are nice and the triple and other jumps felt great. but the rhythms killed it for me. 6/10
mxrewind665 wrote: ↑Thu Mar 09, 2023 6:45 pm
There is some potential. However, some things that could be improved. I am not sure if you used a template from someone else, but the shapes of the jumps are odd and it kinda kills the flow of the track if you use different lines. I primarily play on a 250 so of course its harder for me to get around with my lack of speed but I felt almost punished for it. the take offs felt sort of flat with no pop. for example, the first rhythm after the finish I would try to go double then use the table as a takeoff and triple out as im not fast enough to get the triple onto the table. However, when I do this i just cant get the lift to triple out. no matter how perfect or how fast I hit the jump the lift is the same. The corners are nice and the triple and other jumps felt great. but the rhythms killed it for me. 6/10
i havent downloaded the track but i think you could change some of the berms to more line up with the jumps. rating 7/10 would be higher if the whoops were harder.