Any way to implement custom bike graphics?
Re: Any way to implement custom bike graphics?
How come my .ppm files are so big (~11mb), whereis every one of JLV's .ppm's are exact 3mb. I tried to upload my skin onto Drupal, but it was taken extremely long, so I gave up. The uploader needs a percentage complete thing.
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Re: Any way to implement custom bike graphics?
it has to be compressed .rar format
D.Eckels #421 "The O-G"
Re: Any way to implement custom bike graphics?
But it won't work in the game then will it?
Re: Any way to implement custom bike graphics?
If the software you're using has an option for "raw" PPM, use it.
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- Posts: 1421
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Re: Any way to implement custom bike graphics?
.rar is like a .zip file they will need to unpack to use it
D.Eckels #421 "The O-G"
Re: Any way to implement custom bike graphics?
I see, you have to select 'Binary'.jlv wrote:If the software you're using has an option for "raw" PPM, use it.
Heres a new one I made
Should be on Drupal soon...
Re: Any way to implement custom bike graphics?
please some one walk me threw on how to use skinns on drupl
im trying 2 use the crf monster one ind
how do i decommpress?
and how do i put it in (what ) the file?
im trying 2 use the crf monster one ind
how do i decommpress?
and how do i put it in (what ) the file?
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Re: Any way to implement custom bike graphics?
ok how do we get the bike graphics on the bike and how do we put skins on ppl? and if there are any skin editors reading this could u make the 08 thor core sets and the 08 six six one flight helmets? especially the orange one
Re: Any way to implement custom bike graphics?
Go to Drupal and instructions are posted with skins