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im a head ass, whos new to the game and I want to be known in the community
Youre so stupid. Youre telling a rf track maker who has made the tracks since nam. This year and last year are both scaled to 1:1.25. The first rhythm was designed to go 2-3-3. Did you see anyone irl go 3-3-2? NO. Shut up. Like come on dude. Dont argue with the person whos made both tracks. Get out of here
LOL This is the best day of my life! I've made so many people pissed off about something so small! I'm gonna stop before you guys start popping blood vessels. just lookin out for ya
Atom6246 wrote:Looks like theres even more flat corners this week
They have a .625 (approximately) slope. This is more than JLV's old SX tracks. This game can only go to 1.0 (straight up and down). So it's more bowled than it's not.
Atom6246 wrote:Looks like theres even more flat corners this week
They have a .625 (approximately) slope. This is more than JLV's old SX tracks. This game can only go to 1.0 (straight up and down). So it's more bowled than it's not.
Interesting.
Would you be able to tell me the slope of the corner before the last whoops on A1?
Atom6246 wrote:Looks like theres even more flat corners this week
They have a .625 (approximately) slope. This is more than JLV's old SX tracks. This game can only go to 1.0 (straight up and down). So it's more bowled than it's not.
Interesting.
Would you be able to tell me the slope of the corner before the last whoops on A1?
0.625. I think because it wasn't a full 180 degree turn it felt even more mellow. I'll probably make those awkwardly angled turns have more slope in the future.
barrington314 wrote:0.625. I think because it wasn't a full 180 degree turn it felt even more mellow. I'll probably make those awkwardly angled turns have more slope in the future.
Awesome, thank you for listening to our feedback <3