First out is the unfinished Losail track that was being made for the 2014 GP-series.
The track base was done by Rafagas and the track details and environment by me.
I did a lot of experimenting with using Blender for placing objects and rendering lightmaps while working on this track.
All the shadows and AO for the terrain and objects was baked in Blender with lamps placed where the ingame floodlights are and then combined with the decal overlay.
Here's the link: http://www.mediafire.com/download/mchhq ... .losail.7z
I plan to release all the sourcefiles for Losail later but as the folder is about 12GB it'll take some time to upload it.
The terrain .blend file is 1.4GB alone...
