v3Nx
Numbers
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v3Nx
- Posts: 469
- Joined: Wed Mar 11, 2009 9:35 pm
- Team: Creme Egg
Numbers
Sorry if this is a stupid question but i Seriously want to make a new set of numbers with a lovely new font i made. I would probably release them publicly too so this could benefit you too. I just wanted to know how to create the numbers so they work in game. Please Let Me Know
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v3Nx
v3Nx
Voutare wrote:That would have been funny if I got it the first time, but I had to read it a couple times over.
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Yahama7
- Posts: 599
- Joined: Tue Jun 02, 2009 7:38 pm
- Location: Germany
Re: Numbers
Just use the existing numbers as a reference and put the numbers with your font in the same place.
Then name it as numbers.png and you're done
Then name it as numbers.png and you're done
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- numbers.png
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v3Nx
- Posts: 469
- Joined: Wed Mar 11, 2009 9:35 pm
- Team: Creme Egg
Re: Numbers
weird i tried this but it didn;t work. if anyone else can get it to work i would be grateful.. Here try it 
Voutare wrote:That would have been funny if I got it the first time, but I had to read it a couple times over.
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Kawasakis
- Posts: 6583
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Re: Numbers
I dont have any clue
did them like those Impact but not working for me too.
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- numbers.png
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iceman967
- Posts: 471
- Joined: Sat Apr 05, 2008 2:20 am
- Team: Aggressive Graphix
Re: Numbers
i believe you need to save them as numbers-condensed.png or numbers_condensed.png.... if you have other numbers in your personal folder, just look how they are saved...
"Just don't lose... ever" (James "bubba" Stewart-The Great Outdoors: A Constant War)
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wheels1758
- Posts: 4132
- Joined: Tue Oct 21, 2008 5:20 pm
- Location: Washington, USA
- Contact:
Re: Numbers
i got them to work, im trying to upload a screenshot right now. after that i'll send you a message
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wheels1758
- Posts: 4132
- Joined: Tue Oct 21, 2008 5:20 pm
- Location: Washington, USA
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Re: Numbers
Double post ftw!


What you need to do!
1. Download these: http://www.mxsimulator.com/models/numbers-condensed.png ; http://www.mxsimulator.com/models/numbers.png
2. Open numbers.png. Look for the red dots, which i think you already know about. You must line up your numbers with the red dots. I started to do this to get numbers 1-3, so you can take a look at my example. As long as the dots line up, you should be golden. Make sure the background is transparent.
3. Open number-condensed.png. Do the same as above. When you made yours the red dots were not in the correct place, which is why they didnt work. The first red dot should be in the very top left pixel. Just copy and paste your numbers onto the .png and move them around to fit. (use guides, it makes it really easy and looks pretty professional)
4. FYI: When a rider uses a one or two digit number, it references numbers.png (which is 512px X 256px). When a rider uses a 3 digit number, it references numbers-condensed.png (256px X 256px)
Hope this helps, i like those numbers.


What you need to do!
1. Download these: http://www.mxsimulator.com/models/numbers-condensed.png ; http://www.mxsimulator.com/models/numbers.png
2. Open numbers.png. Look for the red dots, which i think you already know about. You must line up your numbers with the red dots. I started to do this to get numbers 1-3, so you can take a look at my example. As long as the dots line up, you should be golden. Make sure the background is transparent.
3. Open number-condensed.png. Do the same as above. When you made yours the red dots were not in the correct place, which is why they didnt work. The first red dot should be in the very top left pixel. Just copy and paste your numbers onto the .png and move them around to fit. (use guides, it makes it really easy and looks pretty professional)
4. FYI: When a rider uses a one or two digit number, it references numbers.png (which is 512px X 256px). When a rider uses a 3 digit number, it references numbers-condensed.png (256px X 256px)
Hope this helps, i like those numbers.


