MAMMOTH MX

All about making tracks for MX Simulator
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TPT Viper
Posts: 20
Joined: Mon Mar 07, 2011 7:00 am
Team: TLD Premier Team

MAMMOTH MX

Post by TPT Viper »

So being in the mood i am in, and being in the time of the event right now, ive decided to do a replica of mammoth mx. so if anyone wants to help please do. pm me if you are interested in helping. my brother lives in mammoth and im going soon so i will take pictures and gather info of textures and surroundings. im fully commited into doing this and i am taking all the help i can so if you want to help lets have at it! Image
mx_526
Crushed Dissenter
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Joined: Sat Jul 03, 2010 3:46 pm

Re: MAMMOTH MX

Post by mx_526 »

is this the track you were planning to make?
http://www.puremxs.com/Tracks/TrackView ... rackID=203
Stickerz wrote:I was like jlv just dropped my food.
ShackAttack12 wrote:I bet if girls road 250 2-strokes, they would enjoy motocross a lot more because of the vibrations....
TPT Viper
Posts: 20
Joined: Mon Mar 07, 2011 7:00 am
Team: TLD Premier Team

Re: MAMMOTH MX

Post by TPT Viper »

yea! but i wanna do all the trees trailers and fences have it my own style like when you go to the national there!
mx_526
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Re: MAMMOTH MX

Post by mx_526 »

oh thats cool, i would help if i new any thing about track making. But best of luck man, cant wait to see the end result :D
Stickerz wrote:I was like jlv just dropped my food.
ShackAttack12 wrote:I bet if girls road 250 2-strokes, they would enjoy motocross a lot more because of the vibrations....
TPT Viper
Posts: 20
Joined: Mon Mar 07, 2011 7:00 am
Team: TLD Premier Team

Re: MAMMOTH MX

Post by TPT Viper »

thanks! =)
Aeck Racing 26
Posts: 194
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Team: TRE MX

Re: MAMMOTH MX

Post by Aeck Racing 26 »

hey if you want i can test the track for u ive raced mammoth the last like 4 years and the track we have now is pretty good but actualy not a very close replica it would suck to put in all that work and have for another "pretty good" track
Image
WFDLt
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Joined: Tue Jun 28, 2011 2:10 pm
Team: Privateer

Re: MAMMOTH MX

Post by WFDLt »

How come when I open this track there is no dirt? It's all grass. What did I do wrong?
James Cryer
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Team: Coyote Yamaha [KAW]
Location: Colorado

Re: MAMMOTH MX

Post by James Cryer »

My suggestion is gathering the real height data then fixing with the in-game editor. That is, in reality, the easiest way to replicate a track. That is how i'm working on Thunder Valley. As for your dirt problem, you should check your "decals" file. Look at some of the tutorials here, they're really helpful.
MotoFreestylePete wrote:Your all F**kin sluts...
WFDLt
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Re: MAMMOTH MX

Post by WFDLt »

I'm not trying to make a track, I'm just trying to ride it, and the whole course is grass. I don't know if that makes any difference.
James Cryer
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Location: Colorado

Re: MAMMOTH MX

Post by James Cryer »

Re-download the track and try again, if it still doesn't work check the decal file.
MotoFreestylePete wrote:Your all F**kin sluts...
WFDLt
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Team: Privateer

Re: MAMMOTH MX

Post by WFDLt »

I downloaded it again and still have the same problem. What exactly am I looking for in the decal file?
James Cryer
Posts: 313
Joined: Thu Nov 11, 2010 5:40 am
Team: Coyote Yamaha [KAW]
Location: Colorado

Re: MAMMOTH MX

Post by James Cryer »

You looking for something like a track name, something like @MissionValley/texture/dirt
But not limited to MissionValley, that can be any track, along with texture, it can be something completely different or not in it at all. Dirt would normally follow a different name. If you go through the list and see a track name you don't have then that is what your problem is. Download the track and your problem should be fixed.
MotoFreestylePete wrote:Your all F**kin sluts...
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