Search found 338 matches

by AtlasZoor
Mon Mar 18, 2024 11:10 pm
Forum: Track Editing
Topic: Upcoming Tracks and Track Objects #2
Replies: 13131
Views: 1988873

Re: Upcoming Tracks and Track Objects #2

just thought id post this. yes I still am making tracks.
w.i.p
Image

new trees as well

Image
I hope to actually release this track sometime in the near future
by AtlasZoor
Tue Mar 05, 2024 5:08 pm
Forum: General Discussion
Topic: Unsurpassed Сasual Dating - Real Women
Replies: 5
Views: 276

Re: Unsurpassed Сasual Dating - Real Women

broo should I be worried about my forum account getting hacked lmao. jlv whats going on lol.
by AtlasZoor
Fri Oct 20, 2023 4:27 pm
Forum: Help / Troubleshooting
Topic: exporting .jms 0kb file size
Replies: 9
Views: 4459

Re: exporting .jms 0kb file size

litner04t wrote: Fri Oct 20, 2023 1:48 am Can u comment on this thread after u figure it out?
just use 2.79 and the 2.79 export script. you can still do all your normal stuff in 2.8+ but then just export your object jms in 2.79
by AtlasZoor
Thu Oct 19, 2023 7:43 pm
Forum: General Discussion
Topic: 2023-10-14 snapshot (Updated on 2023-10-29)
Replies: 76
Views: 27270

Re: 2023-10-14 snapshot

Is it a possibility to get 2 stroke smoke in the next update? Could be like a particle box in blender or something and it moves billboards that are the smoke texture inside that box? or could just some sort of box that is named in blender to assign with some script that is used when the game loads ...
by AtlasZoor
Mon Oct 16, 2023 5:58 pm
Forum: General Discussion
Topic: 2023-10-14 snapshot (Updated on 2023-10-29)
Replies: 76
Views: 27270

Re: 2023-10-14 snapshot

How to fix the ground? What I did is set the settings to high detail to figure out what setting needed to be changed. Then I found that the ground texture detail will need to be set to Low+Mid+High. This worked for me, may be different for you. I've maxed everything, except ground texture resolutio...
by AtlasZoor
Fri Sep 22, 2023 4:59 pm
Forum: Tracks
Topic: MS_Designs-ElimTrack
Replies: 69
Views: 6004

Re: MS_Designs-ElimTrack

dog pics Good job man you know how to import terrains into leveler and take screenshots! you keep talking mad shit for someone who has never released a track and keeps posting the same wack ass ss of whatever track that is. prove us wrong man and post it if its so good. fuckk dude maybe your right,...
by AtlasZoor
Thu Sep 21, 2023 5:17 pm
Forum: Tracks
Topic: MS_Designs-ElimTrack
Replies: 69
Views: 6004

Re: MS_Designs-ElimTrack

MarcusThompson wrote: Thu Sep 21, 2023 5:29 am dog pics
Good job man you know how to import terrains into leveler and take screenshots! you keep talking mad shit for someone who has never released a track and keeps posting the same wack ass ss of whatever track that is. prove us wrong man and post it if its so good.
by AtlasZoor
Tue Sep 19, 2023 6:01 pm
Forum: Track Editing
Topic: Valkenswaard decal overlay source file
Replies: 7
Views: 2855

Re: Valkenswaard decal overlay source file

is there any chance anyone still has this lol
by AtlasZoor
Wed Sep 13, 2023 5:12 pm
Forum: Tracks
Topic: MS_Designs-ElimTrack
Replies: 69
Views: 6004

Re: MS_Designs-ElimTrack

yeah guys lets shit on track creators! because this game couldn't get more dead than it already is with the amount of tracks that are currently being released. We need more support in the track making community rn, because being a reject dickhead makes you look really cool Marcus!
by AtlasZoor
Thu Jan 05, 2023 10:57 pm
Forum: Tutorials
Topic: Importing your terrain into blender
Replies: 8
Views: 13718

Re: Importing your terrain into blender

Donut MX wrote: Thu Jan 05, 2023 8:45 pm so whose gonna make the extended terrain tutorial :D
ill probably make one once I get my get my next track out
by AtlasZoor
Tue Nov 01, 2022 3:45 am
Forum: Track Editing
Topic: Upcoming Tracks and Track Objects #2
Replies: 13131
Views: 1988873

Re: Upcoming Tracks and Track Objects #2

Image
obv I edited in the black bars bc I know one of yall would say some dumb shit. (click img for full rez)

Still got some work to do hopefully you will see this released soon.
by AtlasZoor
Tue Oct 11, 2022 3:13 am
Forum: Track Editing
Topic: Having lighting not affect statues?
Replies: 2
Views: 2371

Re: Having lighting not affect statues?

awesome. This is super helpful
by AtlasZoor
Mon Oct 10, 2022 7:30 pm
Forum: Track Editing
Topic: Having lighting not affect statues?
Replies: 2
Views: 2371

Having lighting not affect statues?

Is there any way to make lighting not affect statues directionally? Faces that are white, or are 2 planes like grass objects either look insanely over exposed or wonky. Is there a way to just exclude them from lighting?

for example
Image
by AtlasZoor
Mon Sep 26, 2022 2:53 am
Forum: Tracks
Topic: FarmLand SX Tracks
Replies: 8
Views: 7075

Re: FarmLand SX

love these