Search found 1190 matches

by Jakob Hubbard
Wed Feb 19, 2025 5:32 pm
Forum: General Discussion
Topic: Developer's log
Replies: 42
Views: 31047

Re: Developer's log

Would you ever consider having any help? I know you’ve built it all by yourself and that’s amazing in and of itself, but I think having 1 or 2 more people helping bring more optimization and features to the game could really bring the spark back to this game. It is still hands down the best motocro...
by Jakob Hubbard
Fri Feb 07, 2025 11:55 pm
Forum: Tracks
Topic: 2025 MotoOption Supercross Round 14 East Rutherford
Replies: 43
Views: 61514

Re: 2025 MotoOption Supercross Round 5 Tampa

I'm not gonna blatantly hate on the tracks but I am going to point out a criticism I have of the tracks this year. I'm not sure why but the consistency in terms of scaling / quality has been all over the place this year. I know sometimes you need to make adjustments due to the layout but it seems li...
by Jakob Hubbard
Wed Jan 01, 2025 1:40 am
Forum: Help / Troubleshooting
Topic: Possible bug: Constant crashing when deleting decals
Replies: 16
Views: 41036

Re: Possible bug: Constant crashing when deleting decals

Yeah this is happening to me right now. It seems to happen if I press x multiple times on a small group of decals close to each other. Kinda sucks because im not used to constantly saving, so I lose a decent amount of work when it crashes. Makes me wonder about a auto save feature lol. Just a guess...
by Jakob Hubbard
Thu Dec 05, 2024 10:26 pm
Forum: General Discussion
Topic: The Game Racers Play
Replies: 8
Views: 3242

Re: The Game Racers Play

Zooted wrote: Thu Dec 05, 2024 6:53 pm Because the first person camera is ass.
cope + skill issue
by Jakob Hubbard
Wed Nov 20, 2024 1:46 am
Forum: Track Editing
Topic: Ruts and rough
Replies: 7
Views: 3554

Re: Ruts and rough

DP but here's a good resource that kind of reiterates my point viewtopic.php?f=11&t=1134&hilit=terrain.hf
by Jakob Hubbard
Wed Nov 20, 2024 1:37 am
Forum: Track Editing
Topic: Ruts and rough
Replies: 7
Views: 3554

Re: Ruts and rough

so my terrain.hf file should be {11 5.500000 -31.457733 136.845108?} The second value of your terrain.hf is a representative value of ft / pixel. When it's at 5.5, every pixel on your terrain.png will represent 5.5ft (roughly - there is always 1 extra row and column of pixels on the terrain.png). O...
by Jakob Hubbard
Thu Oct 31, 2024 4:42 am
Forum: Suggestion Box
Topic: The first person cam alot of people want <3
Replies: 20
Views: 19306

Re: The first person cam alot of people want <3

A lot of people ask for that style of camera. My inclination would be to make the camera angle be a UI script callback so it'd be completely customizable. And sorry I've been slow with the updates! Having some issues that are eating up my coding time. This would be really nice to have that customiz...
by Jakob Hubbard
Mon Oct 07, 2024 2:24 am
Forum: Suggestion Box
Topic: VR
Replies: 5
Views: 2667

Re: VR

I personally think the niche isn't worth the dev time required for something like this
by Jakob Hubbard
Tue Sep 17, 2024 3:07 am
Forum: General Discussion
Topic: 2024-07-24 snapshot
Replies: 29
Views: 44322

Re: 2024-07-24 snapshot

west wrote: Mon Sep 16, 2024 9:18 pm what can we expect for the next snapshot and when it happen ?
thanks for your answer
Read the message directly above your comment dude :roll: :lol:
by Jakob Hubbard
Fri Sep 13, 2024 4:03 am
Forum: Tracks
Topic: 2024 MXS Playoffs Round 3 - Las Vegas, NV
Replies: 8
Views: 9683

Re: 2024 MXS Playoffs Round 1 - Concord, NC

i connect to the server but it says client has modified track, this track cant be found, anyone know how i can fix this, ive tried redownloading multiple times but nothing helping Make sure you have a newer snapshot as well as the object pack. Newest snapshot: https://forum.mxsimulator.com/viewtopi...
by Jakob Hubbard
Tue Sep 03, 2024 6:24 pm
Forum: Racing
Topic: 2024 MXS Playoffs Presented by MXS Battlegrounds (NA Pro)
Replies: 7
Views: 12393

Re: 2024 MXS Playoffs Presented by MXS Battlegrounds (NA Pro)

RFX_corentin_12 wrote: Tue Sep 03, 2024 4:37 pm Plus, SMX count for nothing for numbers irl anyway, even if you win it
Good point :D
by Jakob Hubbard
Tue Sep 03, 2024 3:58 pm
Forum: Racing
Topic: 2024 MXS Playoffs Presented by MXS Battlegrounds (NA Pro)
Replies: 7
Views: 12393

Re: 2024 MXS Playoffs Presented by MXS Battlegrounds (NA Pro)

Holtezy wrote: Tue Sep 03, 2024 2:08 pm are career numbers handed out to whoever wins the series?
Since the series isn't in association with or recognized by RaceFactoryGaming probably not.
by Jakob Hubbard
Tue Sep 03, 2024 12:11 am
Forum: Racing
Topic: 2024 MXS Playoffs Presented by MXS Battlegrounds (NA Pro)
Replies: 7
Views: 12393

Re: 2024 MXS Playoffs Presented by MXS Battlegrounds (NA Pro)

DylanDzz29 wrote: Mon Sep 02, 2024 4:45 pm is the lcq 21 to 30 in the standing or everybody?
MXSBattlegrounds wrote: Mon Sep 02, 2024 1:57 am
  • SMX LCQ is not seeded and riders must qualify for a chance to race.
    • Example: Michael Motorcycle is 23rd in SMX points and qualifies 45th of LCQ qualifiers; he will not be put into LCQ unless people no show.
by Jakob Hubbard
Sun Sep 01, 2024 6:05 pm
Forum: General Discussion
Topic: Ability to name lock in a server?
Replies: 9
Views: 5650

Re: Ability to name lock in a server?

jlv wrote: Sun Sep 01, 2024 1:12 am It's a timestamp in the ban file. For "server,ban" it's minutes from the current time. So a 1 minute ban is the best way to remove it.
I see, thanks for the correction :D
by Jakob Hubbard
Sat Aug 31, 2024 3:39 pm
Forum: General Discussion
Topic: Ability to name lock in a server?
Replies: 9
Views: 5650

Re: Ability to name lock in a server?

Vojda wrote: Sat Aug 31, 2024 4:24 am That's pretty cool.
And how did you remove the nickname lock (or mute) ? You just ban him for like 1 min ?
You specify the unix timestamp after the uid. 0 is a permanent ban, if anything else is provided it will check the ban against the unix timestamp.