Search found 14727 matches

by jlv
Sun Jan 13, 2008 11:36 pm
Forum: General Discussion
Topic: Sorry, no more guest posting
Replies: 4
Views: 2363

toadsix wrote:There is a updated phpBB. They fixed a BUNCH of bugs in it.
Yeah I noticed that. Just hope I don't blow anything away when I upgrade.
by jlv
Sun Jan 13, 2008 11:23 pm
Forum: General Discussion
Topic: Prerelease 4 is out
Replies: 14
Views: 4191

Hillclimbs are just time or distance. If you sent multiple bikes at the same time it really would be a widow maker.
by jlv
Sun Jan 13, 2008 11:21 pm
Forum: Media Room
Topic: Videos
Replies: 9432
Views: 1182348

No, that's the incentive to make people buy it. But if you guys already have tracks ready to go, I'd consider selling it early (i.e. the full exe plus the tracks I've got so far).
by jlv
Sun Jan 13, 2008 11:09 pm
Forum: General Discussion
Topic: For Jlv: Question about the requirements of the full version
Replies: 4
Views: 2140

I have a 733 piii that I try to make sure it at least runs on. So unless your hardware is really bad it should run ok. I'll probably keep the generic graphics on the bikes. I don't want to provoke anyone's legal department any more than I have to. Plus, people are already making some great looking s...
by jlv
Sun Jan 13, 2008 10:59 pm
Forum: General Discussion
Topic: Game Hints / Tips
Replies: 41
Views: 12281

The 250f's all use the same geometry and masses. The 125's also share the same geometry/mass. Each bike has it's own power curve and gear ratios. I use the dyno charts from Transworld MX to get the power numbers. The fastest bike should be the 2008 CRF. The next fastest is the 2007 RMZ, for some rea...
by jlv
Sun Jan 13, 2008 10:49 pm
Forum: General Discussion
Topic: Linux Support
Replies: 1
Views: 1219

I think it's just you and me. :D
The full version will work on linux.
by jlv
Sun Jan 13, 2008 10:47 pm
Forum: General Discussion
Topic: How to use skin on Bikes.
Replies: 9
Views: 2044

For linux they go in ~/.mxsimulator or in the install dir.
by jlv
Sun Jan 13, 2008 1:41 am
Forum: General Discussion
Topic: Sorry, no more guest posting
Replies: 4
Views: 2363

Sorry, no more guest posting

The spam was getting a little too raunchy...
by jlv
Sun Jan 13, 2008 1:36 am
Forum: General Discussion
Topic: On the latest release, only 1 Track?
Replies: 1
Views: 1802

Just rabbit hill works? How far does it get before it quits?
by jlv
Sat Jan 12, 2008 6:16 am
Forum: Track Editing
Topic: Help for test track
Replies: 5
Views: 2239

Try downloading mx.exe again. The last version had a bug that occasionally crashed the game when loading.
by jlv
Sat Jan 12, 2008 3:33 am
Forum: Track Editing
Topic: sorry for posting here jlv
Replies: 4
Views: 1609

A program for editing text, like emacs or vi. Even notepad or wordpad might work.
by jlv
Sat Jan 12, 2008 1:53 am
Forum: Track Editing
Topic: bales
Replies: 6
Views: 1201

In statue mode, select the bale (it's on the top right) and hit 'd' to duplicate it.
by jlv
Sat Jan 12, 2008 1:50 am
Forum: Track Editing
Topic: sorry for posting here jlv
Replies: 4
Views: 1609

You have to use a text editor on the timing_gates file.
by jlv
Fri Jan 11, 2008 1:37 am
Forum: General Discussion
Topic: base terrain
Replies: 6
Views: 1996

It sounds like you're using the demo mx.exe. It can only read the tracks it's bundled with - anything else will come out flat. Use the mx.exe from the editing page.
by jlv
Thu Jan 10, 2008 11:12 pm
Forum: General Discussion
Topic: French Designers Community
Replies: 27
Views: 6825

In Blender, make sure the specular color is set to 1,1,1. The other settings that are exported are degree of specularity and Ray Mirror.