Search found 14103 matches

by jlv
Tue Jan 18, 2022 2:47 am
Forum: General Discussion
Topic: 2022-01-14 snapshot
Replies: 27
Views: 1575

Re: 2022-01-14 snapshot

so, the new snapshot i don't have any issues with on sx or sx demos, but on 90% of the outdoor demos ive loaded into to see how the new snapshot would be i get 90fps. I have the setting on 0 which is what was recommended. My Parts are i7-10700k and a rtx1660 super. i have medium resolution tracks w...
by jlv
Tue Jan 18, 2022 2:23 am
Forum: Off Topic
Topic: 2022 SX Discussion
Replies: 35
Views: 890

Re: 2022 SX Discussion

What do you think Anderson should have done at A1? I guess settling for 3rd would have been a smart Dungey move but I can't blame him for going for it. Just needed to back off and try to square back under him when he knew Barcia had the inside.
by jlv
Tue Jan 18, 2022 2:12 am
Forum: General Discussion
Topic: 2022-01-14 snapshot
Replies: 27
Views: 1575

Re: 2022-01-14 snapshot

so, the new snapshot i don't have any issues with on sx or sx demos, but on 90% of the outdoor demos ive loaded into to see how the new snapshot would be i get 90fps. I have the setting on 0 which is what was recommended. My Parts are i7-10700k and a rtx1660 super. i have medium resolution tracks w...
by jlv
Tue Jan 18, 2022 2:08 am
Forum: General Discussion
Topic: 2022-01-14 snapshot
Replies: 27
Views: 1575

Re: 2022-01-14 snapshot

sethypeety wrote: Mon Jan 17, 2022 7:12 pm When I use /toggledecals the normal maps stay (in and out of the editor) but become warped. Not game breaking by any means but very annoying since I use this function a lot.
Thanks for the report. I completely forgot about toggledecals when I was testing. Looks like it'll be an easy fix.
by jlv
Mon Jan 17, 2022 1:46 am
Forum: Track Editing
Topic: No Erode tileinfo?
Replies: 5
Views: 250

Re: No Erode tileinfo?

erode_depth 0
erode_inner_depth 0
by jlv
Sun Jan 16, 2022 1:55 am
Forum: General Discussion
Topic: 2022-01-14 snapshot
Replies: 27
Views: 1575

Re: 2022-01-14 snapshot

okay so, what would be the most recommended setting for this? 0 should be fine. Turn it up a step if you notice the shading isn't updating fast enough. In the worst case where the entire terrain is simultaneously modified, it would take 256 frames to update a 2049x2049 terrain at 0. If you set it t...
by jlv
Sat Jan 15, 2022 2:25 am
Forum: General Discussion
Topic: 2022-01-14 snapshot
Replies: 27
Views: 1575

2022-01-14 snapshot

Changes: Terrain normals are now calculated in the fragment shader instead of being baked into the terrain normal map cache. Added "Terrain Sync Rate" setting. Removed update rate restriction when painting in editor. The terrain sync rate controls how quickly the system memory height map is synced w...
by jlv
Sat Jan 15, 2022 1:35 am
Forum: Track Editing
Topic: AI Learning / Training
Replies: 3
Views: 198

Re: AI Learning / Training

They're likely to have trouble at switch points so you only want switch points where it's smooth and easy. I usually put them at the corner entry. They're also prone to over adjust in some places and under adjust in others so you have to take easy lines when you train them to make sure they can actu...
by jlv
Thu Jan 13, 2022 2:41 am
Forum: Off Topic
Topic: MXS Twitter
Replies: 30937
Views: 1808394

Re: MXS Twitter

Did they steal that from The Onion?
by jlv
Wed Jan 12, 2022 1:29 am
Forum: Off Topic
Topic: MXS Twitter
Replies: 30937
Views: 1808394

Re: MXS Twitter

Thanks for sharing such cool stuff! I had endless fun with that WebGl demo from years ago! My problem with docking was not seeing the Z translation controls nor the Roll controls. You have to click in the empty space they occupy since they're hidden until then, otherwise it's a matter of patient fl...
by jlv
Wed Jan 12, 2022 1:27 am
Forum: General Discussion
Topic: registration key
Replies: 1
Views: 109

Re: registration key

The game shouldn't ever ask for the key again once it's been entered correctly. If you have an antivirus program running that might be deleting your files try whitelisting your personal folder (%localappdata%\MX Simulator).
by jlv
Tue Jan 11, 2022 2:21 am
Forum: General Discussion
Topic: How to fix erode
Replies: 1
Views: 82

Re: How to fix erode

Type /forcereload in the chat screen.
by jlv
Tue Jan 11, 2022 2:17 am
Forum: Off Topic
Topic: MXS Twitter
Replies: 30937
Views: 1808394

Re: MXS Twitter

This is easier than docking in KSP. Granted in ksp, you can yolo it and the game picks up the slack. But the controls and information make for an easier docking initially. Once you figure out the coordinate system you can dock it just off the numbers without even looking at the graphics. Pretty fun...
by jlv
Mon Jan 10, 2022 1:42 am
Forum: Off Topic
Topic: 2022 SX Discussion
Replies: 35
Views: 890

Re: 2022 SX Discussion

Am I a bad person for laughing when the Barcia/Anderson duel reached its inevitable conclusion? It'd be a fun series if they were the top two.
by jlv
Sun Jan 09, 2022 3:01 am
Forum: Off Topic
Topic: Political Debate Thread
Replies: 795
Views: 64751

Re: Political Debate Thread

I think what Cheney did was to wipe George H.W. Bush's ass by getting Saddam since Bush couldn't. Right when we should've redoubled our Bin Laden search, he forced Iraq on us. Going it alone with pathetically weak arguments. That is what got the most hate for starters. It ruined a generation much l...