Search found 1219 matches
- Mon Sep 09, 2024 7:08 am
- Forum: Models and Skins
- Topic: 2024 MXS Playoffs Skins Thread (Pro)
- Replies: 9
- Views: 1287
- Sun Sep 08, 2024 1:59 pm
- Forum: Teams
- Topic: 2024 Impact x Tscz SMX/OS
- Replies: 0
- Views: 638
- Tue Sep 03, 2024 8:12 pm
- Forum: Teams
- Topic: 2024 Impact MX
- Replies: 4
- Views: 2307
- Tue Sep 03, 2024 4:37 pm
- Forum: Racing
- Topic: 2024 MXS Playoffs Presented by MXS Battlegrounds (NA Pro)
- Replies: 7
- Views: 1729
Re: 2024 MXS Playoffs Presented by MXS Battlegrounds (NA Pro)
Plus, SMX count for nothing for numbers irl anyway, even if you win itJakob Hubbard wrote: ↑Tue Sep 03, 2024 3:58 pmSince the series isn't in association with or recognized by RaceFactoryGaming probably not.
- Thu Aug 22, 2024 5:00 pm
- Forum: Tracks
- Topic: 2024 RaceFactory Nationals Round 11 Ironman
- Replies: 27
- Views: 33168
Re: 2024 RaceFactory Nationals Round 11 Ironman
2024 rF AMA tracks pack. All rounds. High resoution and playdough.
DOWNLOAD HERE: https://www.mediafire.com/file/yn9tnwcm ... h.rar/file
DOWNLOAD HERE: https://www.mediafire.com/file/yn9tnwcm ... h.rar/file
- Thu Aug 22, 2024 4:59 pm
- Forum: Tracks
- Topic: 2024 MotoOption Supercross Round 17 Salt Lake City
- Replies: 47
- Views: 77615
Re: 2024 MotoOption Supercross Round 17 Salt Lake City
2024 rF SX tracks pack. All rounds. No password. High resoution and playdough.
DOWNLOAD HERE: https://www.mediafire.com/file/1ayxg9q8 ... h.rar/file
DOWNLOAD HERE: https://www.mediafire.com/file/1ayxg9q8 ... h.rar/file
- Thu Jul 25, 2024 11:28 am
- Forum: General Discussion
- Topic: Developer's log
- Replies: 26
- Views: 4326
Re: Developer's log
Would you get rid of all the dynos and only keep the basic like fc450, crf450, not like the crf450(2018) and so we dont have 5000 dynos useless in game? And/or woudl it be possible for you to do something so we could name the bikes maybe like "450-2024 Impact MX- JULIAN.png" and it goes automatical...
- Wed Jul 24, 2024 7:48 am
- Forum: General Discussion
- Topic: Developer's log
- Replies: 26
- Views: 4326
Re: Developer's log
Would you get rid of all the dynos and only keep the basic like fc450, crf450, not like the crf450(2018) and so we dont have 5000 dynos useless in game? And/or woudl it be possible for you to do something so we could name the bikes maybe like "450-2024 Impact MX- JULIAN.png" and it goes automaticall...
- Thu Jul 04, 2024 12:45 pm
- Forum: Models and Skins
- Topic: Official 2024 rFGP Skins Thread [NA]
- Replies: 13
- Views: 2417
- Thu Jul 04, 2024 12:45 pm
- Forum: Models and Skins
- Topic: Official 2024 RF Pro Motocross Skins Thread [NA]
- Replies: 54
- Views: 9406
- Thu Jul 04, 2024 12:43 pm
- Forum: Teams
- Topic: 2024 Impact MX
- Replies: 4
- Views: 2307
- Fri Jun 28, 2024 6:58 pm
- Forum: General Discussion
- Topic: Developer's log
- Replies: 26
- Views: 4326
Re: Developer's log
Just tought about it yesterday during the race cause i've tried the black bar over the gap to hide it, would it be possible for you to do like a /togglegap, /toggle pos and things like that to made the pitboard how we want, like if we want to hide the gap or the position we are in, without having to...
- Mon Jun 24, 2024 10:22 am
- Forum: Models and Skins
- Topic: Official 2024 rFGP Skins Thread [NA]
- Replies: 13
- Views: 2417
- Tue Jun 18, 2024 10:11 pm
- Forum: Teams
- Topic: 2024 Impact MX
- Replies: 4
- Views: 2307
- Sun Jun 09, 2024 7:57 am
- Forum: General Discussion
- Topic: Developer's log
- Replies: 26
- Views: 4326
Re: Developer's log
I think the best way to do that would be make the camera position part of the UI scripting when I do that. Then it'd be infinitely configurable. What's the plan for that if it happens? I must've missed it. I remember the gimble feature being added, wasn't that to fix the amount of shakiness? Or is ...