Search found 24 matches
- Fri Nov 08, 2013 10:31 pm
- Forum: General Discussion
- Topic: Can't redownload Mx Sim. Great
- Replies: 2
- Views: 707
Re: Can't redownload Mx Sim. Great
I sent a message to the BMT place, and they sent me my link again. No worries thanks guys.
- Fri Nov 08, 2013 4:07 am
- Forum: General Discussion
- Topic: Can't redownload Mx Sim. Great
- Replies: 2
- Views: 707
Can't redownload Mx Sim. Great
So I want to download Mx Simulator, and it doesn't let me. On the BMTmicro place, it says my password is blocked. I am clicking the link from my email of which I received the link after purchasing the game. I have a product registration and everything. It just says password is blocked.
- Fri Mar 29, 2013 4:34 am
- Forum: Help / Troubleshooting
- Topic: RESEND REGISTRATION PLEASE
- Replies: 2
- Views: 462
Re: RESEND REGISTRATION PLEASE
Okay thanks. I got it.
- Fri Mar 29, 2013 3:06 am
- Forum: Help / Troubleshooting
- Topic: RESEND REGISTRATION PLEASE
- Replies: 2
- Views: 462
RESEND REGISTRATION PLEASE
Hey JLV, I stopped playing Mx Simulator a while ago due to a bad computer. But, now I'm back with a new computer but I can't find my registration key. If you could send it back to me, that would be great.
- Thu Jan 03, 2013 5:32 am
- Forum: Help / Troubleshooting
- Topic: Blender/3ds modeling
- Replies: 3
- Views: 535
Re: Blender/3ds modeling
I'm not sure about the exact units, try using jlv's stock bike for size and object centers. Remember in blender use ctrl+A to apply scale and rotation before exporting for game. Thanks, but luckily I already found this all out. I am making my own bike models now. I have just started making textures...
- Wed Jan 02, 2013 7:39 pm
- Forum: Model and Skin Editing
- Topic: Blenderart Magazine, Turorials and Relevant Modeling Info
- Replies: 8
- Views: 1566
Re: Blenderart Magazine, Turorials and Relevant Modeling Inf
ddmx I have modeled a VERY basic mx bike for this game, I just cannot get the sizing right. I modeled this for a test and i cant do anything right! I've looked at jlvs yz250f clean blend file and im trying to base my bike off that, but when I "think" i get it at a good size, and i get into the game...
- Wed Jan 02, 2013 4:31 am
- Forum: Model and Skin Editing
- Topic: Blender/3ds modeling
- Replies: 8
- Views: 1214
Re: Blender/3ds modeling
nvm guys i just got it. Im pretty happy xD but i got it!
- Wed Jan 02, 2013 4:15 am
- Forum: Model and Skin Editing
- Topic: Blender/3ds modeling
- Replies: 8
- Views: 1214
Re: Blender/3ds modeling
Yes I know and I have been doing that. But I think my origin points are off. Im not sure how to get them in the perfect spot like dj's CRF model or jlvs yz250 modelOhagan75 wrote:you have to apply rotation and scale before you export
- Wed Jan 02, 2013 4:02 am
- Forum: Model and Skin Editing
- Topic: Blender/3ds modeling
- Replies: 8
- Views: 1214
Re: Blender/3ds modeling
all you have to do is make sure the origins are in the place of the bike in the file, then move the model around in edit mode to where you ant it. Im a little confused. Jre told me about the origins as well. I just modeled a very basic bike and I would like to use it, but I can't get the size right...
- Wed Jan 02, 2013 3:48 am
- Forum: Model and Skin Editing
- Topic: Blenderart Magazine, Turorials and Relevant Modeling Info
- Replies: 8
- Views: 1566
Re: Blenderart Magazine, Turorials and Relevant Modeling Inf
ddmx I have modeled a VERY basic mx bike for this game, I just cannot get the sizing right. I modeled this for a test and i cant do anything right! I've looked at jlvs yz250f clean blend file and im trying to base my bike off that, but when I "think" i get it at a good size, and i get into the game,...
- Tue Jan 01, 2013 6:52 pm
- Forum: Tutorials
- Topic: Questions About skin and model mkaing
- Replies: 2
- Views: 1532
Re: Questions About skin and model mkaing
If you really wanted me to, I could make a basic tutorial on how to make bikes for mxs. You would need to give me time as I have not mastered the skill yet. I'm still in the trial/error phase. But I've been asking everywhere on the forums about this and I think I've gotten all my questions answered....
- Tue Jan 01, 2013 6:44 pm
- Forum: Model and Skin Editing
- Topic: Blender/3ds modeling
- Replies: 8
- Views: 1214
Re: Blender/3ds modeling
Hello, The best way to scale the bike would be to download DJ's yzf, and export that to max. Rotate that all you want, but don't scale it, that way you can just rotate the opposite when you export back into blender. How much modeling have you done before? I have done quite a lot. I wanted to try to...
- Tue Jan 01, 2013 5:40 am
- Forum: Model and Skin Editing
- Topic: ***MODELS and SKINS HELP/QUESTION THREAD***
- Replies: 1888
- Views: 407461
Re: ***MODELS and SKINS HELP/QUESTION THREAD***
I need total help on blender! I am attempting to make my own mxs bikes but its like cracking the worlds hardest code ever. I can't do it! I keep getting problem after problem. I solve one then another comes up then the one I thought i solved comes right back. Its a pain. Right now the problem is tex...
- Tue Jan 01, 2013 3:07 am
- Forum: Model and Skin Editing
- Topic: Blender/3ds modeling
- Replies: 8
- Views: 1214
Blender/3ds modeling
I am mostly using blender and I'd like to make my own dirt bikes and such. I recently figured out how to make templates out of my uvs and all that, but when I get in game, my bike is really weird. But I am switching from Blender to 3ds and all I really need help on is the sizing of the bike, I would...
- Tue Jan 01, 2013 1:31 am
- Forum: Help / Troubleshooting
- Topic: Blender/3ds modeling
- Replies: 3
- Views: 535
Blender/3ds modeling
I am mostly using blender and I'd like to make my own dirt bikes and such. I recently figured out how to make templates out of my uvs and all that, but when I get in game, my bike is really weird. But I am switching from Blender to 3ds and all I really need help on is the sizing of the bike, I would...