Search found 1148 matches

by Jakob Hubbard
Tue Dec 12, 2023 12:14 am
Forum: Suggestion Box
Topic: Petition for new bike sound
Replies: 218
Views: 202562

Re: Petition for new bike sound

Not sure if anyone in this topic has been made aware that jlv made a tutorial on how to make custom bike sounds. It was posted years ago so it makes sense that it'd get buried. It isn't the most 'user friendly' thing to figure out but it is there. https://forum.mxsimulator.com/viewtopic.php?t=9820 I...
by Jakob Hubbard
Wed Dec 06, 2023 2:59 am
Forum: General Discussion
Topic: Screenshots Messed Up
Replies: 17
Views: 5907

Re: Screenshots Messed Up

Is there any commonalities we all share with this bug? I’ve only ever noticed it trying to use —hidden-hud in the target line any never anytime else. I feel like it has something to do with that setting but then again peety said he got it without any arguments in the target line so I’m not sure.
by Jakob Hubbard
Mon Nov 27, 2023 1:36 am
Forum: General Discussion
Topic: Reinstalling on NEW PC
Replies: 2
Views: 1473

Re: Reinstalling on NEW PC

I purchased the game years ago, and still use that same email I purchased the game with. However, I have looked everywhere and cannot find the install for it. I have tried to download the demo and install my reg. key, with no results. How do I go about getting it reinstalled on my new PC without ha...
by Jakob Hubbard
Thu Nov 23, 2023 8:52 am
Forum: General Discussion
Topic: 2023-10-14 snapshot (Updated on 2023-10-29)
Replies: 76
Views: 27296

Re: 2023-10-14 snapshot (Updated on 2023-10-29)

Why cant I edit my tracks anymore? when i go to properties theres no target to put the editor in, Help? You put --editor in the target line of a shortcut, not the actual application. You could also invoke it by opening the command prompt and executing the exe with --editor after but nobody really e...
by Jakob Hubbard
Fri Nov 10, 2023 3:10 am
Forum: Track Editing
Topic: MX Simulator Track Scaler Application v1.4
Replies: 10
Views: 4837

MX Simulator Track Scaler Application v1.4

Updated to v1.4

Changes:
  • UI redesign
  • Added label that displays the new scale compared to the original track in live time
by Jakob Hubbard
Mon Nov 06, 2023 7:14 pm
Forum: Tracks
Topic: MT | Awakaponga Mx
Replies: 23
Views: 5073

Re: MT | Awakaponga Mx

sethypeety wrote: Mon Nov 06, 2023 5:55 pm Truthfully I have no idea how long he spends on tracks, I just threw out that he spent "months" on it and his response showed me he is a massive hypocrite.
haha yeah narcissism and hypocrisy tend to go hand in hand
by Jakob Hubbard
Mon Nov 06, 2023 3:56 pm
Forum: Tracks
Topic: MT | Awakaponga Mx
Replies: 23
Views: 5073

Re: MT | Awakaponga Mx

maybe cause everyone comes at me for supposedly making this months ago when i built and finished the track like 4 days ago I'm still very reluctant to believe that you could finish an entire outdoor track with an 8k decal overlay, multiple different statues, roughness, etc in 2 hours. It takes time...
by Jakob Hubbard
Mon Nov 06, 2023 5:57 am
Forum: Tracks
Topic: MT | Awakaponga Mx
Replies: 23
Views: 5073

Re: MT | Awakaponga Mx

MarcusThompson wrote: Mon Nov 06, 2023 5:35 am This was made in 2 hours lol
1) aight for sure
2) why is this something to be proud of
by Jakob Hubbard
Sat Oct 21, 2023 11:39 pm
Forum: General Discussion
Topic: 2023-10-14 snapshot (Updated on 2023-10-29)
Replies: 76
Views: 27296

Re: 2023-10-14 snapshot

Great update JLV. Is there a way to save the treadmarks you create on the track like decals? I'd like to use them to make single track trails and actually save the marks for my next session. I made a track script that essentially allows you to do this by logging the decals with their coordinates, a...
by Jakob Hubbard
Tue Oct 17, 2023 9:21 pm
Forum: General Discussion
Topic: HELP
Replies: 3
Views: 1176

Re: HELP

trey127 wrote: Tue Oct 17, 2023 4:54 pm ive lost my id to use my mxsimulator how do i get intouch with someone to get my user code for the game again
Check your email that you purchased the game with, should have a confirmation email from BMTMicro with your registration key.
by Jakob Hubbard
Tue Oct 17, 2023 4:55 am
Forum: General Discussion
Topic: 2023-10-14 snapshot (Updated on 2023-10-29)
Replies: 76
Views: 27296

Re: 2023-10-14 snapshot

jlv wrote: Tue Oct 17, 2023 1:02 am Also, what do you guys think looks better between High+Low vs High+Mid? I was playing with it and starting to think High+Mid might be a better default.
Hard to tell but I think I'd agree that Mid+High is probably the better default option.
by Jakob Hubbard
Mon Oct 16, 2023 11:37 pm
Forum: General Discussion
Topic: 2023-10-14 snapshot (Updated on 2023-10-29)
Replies: 76
Views: 27296

Re: 2023-10-14 snapshot

btw what are the range of values of the mx.seed function? Is it 0-65536? Just curious for documentation purposes.
by Jakob Hubbard
Mon Oct 16, 2023 11:00 pm
Forum: General Discussion
Topic: 2023-10-14 snapshot (Updated on 2023-10-29)
Replies: 76
Views: 27296

Re: 2023-10-14 snapshot

I'll keep experimenting, but the Extralow+low+mid+high combination works the best so far Extralow+low+mid+high I also found to be the best for quality, however I started lagging pretty bad with around 22-24 riders in a server with erode, I tried the low+mid+high combo and it seemed to be better. If...
by Jakob Hubbard
Mon Oct 16, 2023 1:05 am
Forum: General Discussion
Topic: 2023-10-14 snapshot (Updated on 2023-10-29)
Replies: 76
Views: 27296

Re: 2023-10-14 snapshot

This broke with the 2-06-23 snapshot. I knew I was forgetting something! I could be wrong but I think it might've broke earlier when you introduced the new texture generation in the 11-03-2022 snapshot. All I know is that I use the 5-19-22 snapshot for building tracks for that /toggledecals feature...
by Jakob Hubbard
Sun Oct 15, 2023 3:37 am
Forum: General Discussion
Topic: 2023-10-14 snapshot (Updated on 2023-10-29)
Replies: 76
Views: 27296

Re: 2023-10-14 snapshot

Reed Borgfield wrote: Sun Oct 15, 2023 2:39 am /toggledecals no longer works
This broke with the 2-06-23 snapshot.