Search found 14691 matches

by jlv
Wed Dec 05, 2007 10:29 pm
Forum: General Discussion
Topic: Welcome!
Replies: 308
Views: 51553

The four stokes power curves are from the real life 2007 models. I'm going to put in the 2008 numbers soon, but I'm not sure if they will have more low end torque or not. Of the 2007 bikes, the KX makes the most torque at low RPMS (<= 7000) and the RM makes to most peak torque but you have to rev mo...
by jlv
Wed Dec 05, 2007 10:14 pm
Forum: General Discussion
Topic: full game
Replies: 8
Views: 2470

Probably $40 US. No promises though.
by jlv
Wed Dec 05, 2007 10:13 pm
Forum: General Discussion
Topic: Game Hints / Tips
Replies: 41
Views: 12185

Don't forget you can panic rev and brake while airborn to raise and lower the front wheel.

You can also use the gyro effect of the front wheel to make mid air adjustments, but it takes a lot of practice to get the hang of it. Once you're used to it you can land some really crazy stuff.
by jlv
Mon Dec 03, 2007 9:29 pm
Forum: General Discussion
Topic: Welcome!
Replies: 308
Views: 51553

would like to say great job on the game so far gameplay is awsome :) , but i have one minor problem, would be good if the rider could back up his bike if u get wedged on the gate or on a fallen rider i have to restart the game despite the dab button trying to back up :( I'll have a fix for that soon.
by jlv
Mon Dec 03, 2007 12:02 am
Forum: General Discussion
Topic: Welcome!
Replies: 308
Views: 51553

is there any chance that you can make a sandy tracks? like it fills like your actally riding on sandy tracks. that would be awsome if you could. :D The game engine allows you to set rolling resistance + coefficient of friction for each type of ground tile. So currently you could make something that...
by jlv
Sun Dec 02, 2007 11:22 pm
Forum: General Discussion
Topic: Question for track designers
Replies: 26
Views: 8969

Question for track designers

What software do you use to edit height fields and what formats does it output?

Would it be good enough if I could read in a 16 bit greyscale png?
by jlv
Sun Dec 02, 2007 11:17 pm
Forum: General Discussion
Topic: system requirements???
Replies: 16
Views: 5364

greenmachine wrote:i have found out that i can play this on my pc that has been collection dust for the past 3 weeks, this game is awsome but what is the sit/dab control for?
It makes the rider sit down, at slow speeds it makes the rider put his foot down too.
by jlv
Sun Dec 02, 2007 11:15 pm
Forum: General Discussion
Topic: Welcome!
Replies: 308
Views: 51553

willii wrote:@jvh :from where are you?
Sorry I didn't have my profile filled out. I'm a noob...
by jlv
Sun Dec 02, 2007 11:10 pm
Forum: General Discussion
Topic: Welcome!
Replies: 308
Views: 51553

Thanks for the great feedback guys. Shadow, I pretty much agree with everything you wrote. While I would like the game to be easier, I don't want to do it by applying artificial outside forces on the bike. I'd like to keep it "clean" in the sense that everything you do in the game could for the most...
by jlv
Sun Dec 02, 2007 12:27 am
Forum: General Discussion
Topic: system requirements???
Replies: 16
Views: 5364

Re: My graphics card!

ok my graphics card is a VIA/SG3 UniChrome Pro IGP If there is any way you can help me please tell me! :D On this site: http://www.s3graphics.com/en/products/unichrome/ they claim it supports OpenGL. It might help to try the drivers on that site, but you'll have to decide for yourself if it's worth...
by jlv
Sat Dec 01, 2007 10:22 pm
Forum: General Discussion
Topic: system requirements???
Replies: 16
Views: 5364

MX Simulator requires accelerated OpenGL 1.1. If the drivers aren't there you will get software rendering which, as you have noticed, is unusably slow. The good news is pretty much every graphics chip out there supports OpenGL if you have the right drivers. You have to find out who makes your graphi...
by jlv
Fri Nov 30, 2007 11:16 pm
Forum: General Discussion
Topic: Welcome!
Replies: 308
Views: 51553

Hi guys, thanks for the interest. I just want to point out that this game is not going to be freeware. The web page doesn't make that very clear and I'm sorry if I got anyone's hopes up. who are you and do you have any knowlage of mcm1,mcm2, Twisted Dirt? I like what you have here!! Maybe I (we) can...
by jlv
Tue Nov 27, 2007 9:35 pm
Forum: General Discussion
Topic: Welcome!
Replies: 308
Views: 51553

Unless there are any more obvious things to fix, probably not until the full game is finished.
by jlv
Thu Nov 22, 2007 1:11 am
Forum: General Discussion
Topic: Welcome!
Replies: 308
Views: 51553

is there any way to make it so with lower stability you dont need to turn the other way to stand the bike up because in real life the bike kind of stands its self up out of corners you dont need to turn the other way out of a corner to be riding straight up and down lol It actually is realistic, bu...
by jlv
Thu Nov 22, 2007 12:50 am
Forum: General Discussion
Topic: Welcome!
Replies: 308
Views: 51553

Very good! But now i want more circuit! :-) I'm working on it! =) I've got a couple more tracks done (including a Red Bud replica). Right now I'm working on a Budds Creek replica but that and Red Bud are probably the only national tracks I'll make. The final game should have at least a dozen tracks.