Search found 67 matches
- Sun Apr 25, 2021 10:42 am
- Forum: Help / Troubleshooting
- Topic: My game freezes when I record demo
- Replies: 9
- Views: 1517
Re: My game freezes when I record demo
I'm pretty sure there have been Intel users with the same problem. It's the motherboard/chipset drivers. You have write caching enabled but it's still blocking on writes. What motherboard are you using and are the chipset drivers installed? Write caching was already enabled. I have MSI MAG B550 Tom...
- Sat Apr 24, 2021 10:31 pm
- Forum: Help / Troubleshooting
- Topic: My game freezes when I record demo
- Replies: 9
- Views: 1517
Re: My game freezes when I record demo
Make sure write caching is enabled . My write caching is already enable on all my hard drive. Why the problem is only here with AMD processor ? My previous specs was much worse than my new but I have more problems with Mx Simulator now than before ... I have the feeling this freeze append when my r...
- Fri Apr 23, 2021 10:32 am
- Forum: Help / Troubleshooting
- Topic: My game freezes when I record demo
- Replies: 9
- Views: 1517
My game freezes when I record demo
Hi ! Since I switched to new processor (from i7 6700 to AMD Ryzen 7 5800X), my game freezes during few micro-seconds randomly. I have noticed, this freeze only appends when I turn ON the record demo in the New Race settings. Can you help to stop this freeze ? My specs: Windows 10 20H2 AMD Ryzen 7 58...
- Thu Mar 18, 2021 10:12 pm
- Forum: Suggestion Box
- Topic: Port the engine to unity/other engine, or release it to the public.
- Replies: 20
- Views: 9326
Re: Port the engine to unity/other engine, or release it to the public.
Just only one thing that could be really enjoyable, is the ability to save a setup by his category like: /writesuspension /writestability /writesetup (for the whole setup). Im really annoyed by the fact that I have a ton of setups, with almost all different advanced stability setup, and everytime I...
- Thu Mar 18, 2021 1:11 pm
- Forum: Suggestion Box
- Topic: Port the engine to unity/other engine, or release it to the public.
- Replies: 20
- Views: 9326
Re: Port the engine to unity/other engine, or release it to the public.
Thanks for these details. Does dynamique shadow are in your roadmap ? It's a little thing who will increase a lot the beauty of the game. Open source is something I wanted to do when it stopped selling, but the cheaters really make that hard. [...] The people who can code seem more interested in wri...
- Wed Mar 17, 2021 4:10 pm
- Forum: Suggestion Box
- Topic: Port the engine to unity/other engine, or release it to the public.
- Replies: 20
- Views: 9326
Re: Port the engine to unity/other engine, or release it to the public.
The open Source was already asked here: http://forum.mxsimulator.com/viewtopic.php?f=1&t=27074 But JLV will never do it because, it will be the opendoor for more hacker on the game. Port the game to unity: It's not possible, JLV will have to rebuild all the game if he decide to switch to better grap...
Re: Motoball
I can't hit the ball. How can I fix it ?
- Mon Dec 28, 2020 10:39 am
- Forum: Suggestion Box
- Topic: Multiple replacement gear/bike
- Replies: 2
- Views: 2138
Re: Multiple replacement gear/bike
Asked this when I made the last update. His reply: Probably best to do that as a script function. The skin fallbacks get a little complicated and I'm a little worried I'll break stuff if I just randomly tack on "-alt1". It's the problem with JLV. He is worries to break stuff if he changes his very ...
- Thu Dec 03, 2020 10:18 pm
- Forum: Suggestion Box
- Topic: Multiple replacement gear/bike
- Replies: 2
- Views: 2138
Multiple replacement gear/bike
Hello, Is it possible to have multiple gears or bikes on a replacement pack ? I found nothing about that on this forum. If not, could you add this feature JLV ? I think it will take you only few minutes to add it and for us, it will be amazing for not have so many clones on multiplayers race. How yo...
- Wed Oct 21, 2020 6:26 am
- Forum: Suggestion Box
- Topic: Timetrial in Multiplayer
- Replies: 9
- Views: 2632
- Tue Oct 20, 2020 6:55 am
- Forum: Suggestion Box
- Topic: Timetrial in Multiplayer
- Replies: 9
- Views: 2632
Re: Timetrial in Multiplayer
May be you could replace ghost by the sector times : 3 sectors on each track generated like that : Number of Gate on normal lap/3 When you cross once of these three gates, the time is displayed with the gap between our best lap. Like that, we could know if our time is better than our best before cro...
- Mon Oct 19, 2020 6:54 am
- Forum: Suggestion Box
- Topic: Timetrial in Multiplayer
- Replies: 9
- Views: 2632
Re: Timetrial in Multiplayer
Not a good news Without ghost, I don't think the feature will be use.
If I have a right understanding, you can't load online player and add ghost on the slot 99 for example on other thread ?
- Sun Oct 18, 2020 8:43 am
- Forum: Suggestion Box
- Topic: Timetrial in Multiplayer
- Replies: 9
- Views: 2632
Re: Timetrial in Multiplayer
I don't think. That will add a new feature to the multiplayer. Example : A track was just released and you will like to train you on it to find the fastest lines. Currently you have the choise : - Play in solo timetrial : good way because you ride against your best ghost but you play alone. - Play i...
- Sat Oct 17, 2020 10:51 am
- Forum: Suggestion Box
- Topic: Timetrial in Multiplayer
- Replies: 9
- Views: 2632
Timetrial in Multiplayer
Hi JLV,
Could you add the possibility to run timetrial in multiplayer server ?
It could be done without lot of work I think :
- Disable the feature who manage collision between players
- Paste the feature available on solo timetrial to come back on the last gate
=> Done !
Could you add the possibility to run timetrial in multiplayer server ?
It could be done without lot of work I think :
- Disable the feature who manage collision between players
- Paste the feature available on solo timetrial to come back on the last gate
=> Done !
- Mon Sep 28, 2020 5:58 am
- Forum: General Discussion
- Topic: Open Source
- Replies: 16
- Views: 4083
Re: Open Source
You went and found this but couldn't read the multi page thread that JLV replied in many times that is still front page in this section? I known JLV stil working on Mx Simulator, and more specifically on the conversion of lot of script to JS to able us to create custom scripts for Mx Simulator. But...