Putting bike in game.
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jamalRm256
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Putting bike in game.
So i have my edited template . i have no clue how to convert it to a saf file / or whatever i need to do so i can put it in game. i have looked at tutorials which really didn't help with my problem at all , i also searched the forms . help me please?
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Kording
- Posts: 1334
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- Location: Germany
Re: Putting bike in game.
At first you have to save your skin as .png then you have to name it right. It depends on the template you are using. If you use a template of the normal honda model you name it crf250-skinname. Other it depends. You dont need to create a saf out of it to see it ingame but you should make saf if you want to upload your skin, so nobody can rip your work.
Tennis, Basketball and Baseball all requires one ball
Motocross requires two!
Motocross requires two!
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jamalRm256
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Re: Putting bike in game.
so basically i name it ' yz125-Rival.png " ?
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Kording
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Re: Putting bike in game.
for the normal yz125 model yes. But if you want to make a skin for the latest 125 model you need to do your skin on the template for this specific model
Tennis, Basketball and Baseball all requires one ball
Motocross requires two!
Motocross requires two!
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jamalRm256
- Crushed Dissenter
- Posts: 657
- Joined: Sun Oct 23, 2011 3:27 pm
Re: Putting bike in game.
yeah um . i cant get it to switch to a .png file
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Kording
- Posts: 1334
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Re: Putting bike in game.
well you have to save it as a png. I dont think you can change it afterwards.
Tennis, Basketball and Baseball all requires one ball
Motocross requires two!
Motocross requires two!
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jamalRm256
- Crushed Dissenter
- Posts: 657
- Joined: Sun Oct 23, 2011 3:27 pm
Re: Putting bike in game.
S**t ...... Well i guess i have some editing to do .....again >:|
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jamalRm256
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- Joined: Sun Oct 23, 2011 3:27 pm
Re: Putting bike in game.

yeah this is what i got .... o.o
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D173
- Posts: 284
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- Location: MotoDreamLand
Re: Putting bike in game.
You have flipped the image with editing right? If so then you need to flip it back to what it was originally. Then it should work.
