
2024-04-12 snapshot
-
- Posts: 1623
- Joined: Sun Nov 04, 2012 2:25 am
- Team: Phil's
- Location: Vancouver Island
- Contact:
Re: 2024-04-12 snapshot
DP, the screenshot didnt attach so heres a gyazo. You cant see the third dot unless you open in a new tab, but as mentioned before its like sparkles, theres a lot more dots appearing and disappearing that a screenshot cant capture.


Tanner Rogers
Re: 2024-04-12 snapshot
I've reproduced the bug, or at least something very similar. Don't know the cause yet but this is a big step!
I'm pretty sure that's the same thing as this. I've thought about it and I might actually be able to fix it in the vertex shader. Basically, the terrain coordinates are always integer multiples of the scale, so if I divide by the scale, round to integer, and then multiply back it should force consistency.motokid499 wrote: ↑Sat Jul 13, 2024 6:34 pm DP, the screenshot didnt attach so heres a gyazo. You cant see the third dot unless you open in a new tab, but as mentioned before its like sparkles, theres a lot more dots appearing and disappearing that a screenshot cant capture.
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Re: 2024-04-12 snapshot
Does turning off lens flares eliminate the black textures for you guys?
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
-
- Posts: 841
- Joined: Wed Jan 02, 2013 1:26 am
- Team: Evergood
-
- Posts: 1190
- Joined: Fri Nov 24, 2017 3:16 am
- Team: Phil's
- Location: Cold
- Contact:
Re: 2024-04-12 snapshot
Yes, when turning on lens flares it's pretty reliable on reproducing. Looks like you finally found it! Hidden HUD and Lens Flares enabled


Re: 2024-04-12 snapshot
I think I have an idea to fix this. Is there a reliable way to reproduce this so I know it works?sethypeety wrote: ↑Mon Apr 15, 2024 8:08 pm Been having a bug where lines in the terrain are transparent:
It's a pretty large build plain: 4096 x 4096 Terraininfo file is [11 0.600000 -42.819809 69.746552]
Not sure if it has anything to do with the resolution or if it's just a bug in the newest snapshot.
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
-
- Posts: 386
- Joined: Mon Jul 18, 2016 2:51 pm
- Team: SpitFire Aprilia
- Location: in your face
- Contact:
Re: 2024-04-12 snapshot
I'll just upload the track tomorrow when I get up, it's happening pretty consistently on all tracks I work on with 4096x4096 terrain maps. As far as I can tell the height of the terrain has no effect and it doesn't matter how big/small it is, they always seem to pop up.jlv wrote: ↑Tue Jul 23, 2024 2:09 amI think I have an idea to fix this. Is there a reliable way to reproduce this so I know it works?sethypeety wrote: ↑Mon Apr 15, 2024 8:08 pm Been having a bug where lines in the terrain are transparent:
It's a pretty large build plain: 4096 x 4096 Terraininfo file is [11 0.600000 -42.819809 69.746552]
Not sure if it has anything to do with the resolution or if it's just a bug in the newest snapshot.

-
- Posts: 386
- Joined: Mon Jul 18, 2016 2:51 pm
- Team: SpitFire Aprilia
- Location: in your face
- Contact:
Re: 2024-04-12 snapshot
Here is the track from the screenshot: https://drive.google.com/file/d/1whhpSa ... sp=sharing
It happens pretty consistently for me in the bottom right hand of the terrain
Here is another track that it was happening on while I was working on it: https://forum.mxsimulator.com/viewtopic.php?f=4&t=60195

Re: 2024-04-12 snapshot
Thanks! I think I've got it.
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.