https://www.motocrossthegame.com/
RIP MX SIMULATOR
Re: RIP MX SIMULATOR
JLV you missed the boat bro
Re: RIP MX SIMULATOR
jlv you in on this game?
Re: RIP MX SIMULATOR
There are some good names in that list, so I do hope for the best, but this Kickstarter will not reach any stretch goals.
The first gameplay trailer is still over 6 months out. To play the first version of the game in 6 months you need to pay $500. They are advertising on the trailer for cross-platform and yet it's a stretch goal they will implement if they hit 200k. MX gamers are shallow and I can already read the comments for when they don't have real bikes in the base game because it didn't reach 750k funding for licenses.
Really do hope for the best but I just don't see it
The first gameplay trailer is still over 6 months out. To play the first version of the game in 6 months you need to pay $500. They are advertising on the trailer for cross-platform and yet it's a stretch goal they will implement if they hit 200k. MX gamers are shallow and I can already read the comments for when they don't have real bikes in the base game because it didn't reach 750k funding for licenses.
Really do hope for the best but I just don't see it
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Re: RIP MX SIMULATOR
to me its crazy that they are doing this kickstarter, cause in the post itself, they say they have the funds to make the base game, but if the game is supposed to be as good as they market, that base game SHOULD include all of these features. The main funder for this game is Niko, and with MXB shop alone, he makes 30% of every sale on that site, which has 10's of thousands of purchases made every month on items wildly varying in price from 50 cents to $15Pumaxcs wrote: ↑Mon Oct 28, 2024 2:52 pm There are some good names in that list, so I do hope for the best, but this Kickstarter will not reach any stretch goals.
The first gameplay trailer is still over 6 months out. To play the first version of the game in 6 months you need to pay $500. They are advertising on the trailer for cross-platform and yet it's a stretch goal they will implement if they hit 200k. MX gamers are shallow and I can already read the comments for when they don't have real bikes in the base game because it didn't reach 750k funding for licenses.
Really do hope for the best but I just don't see it
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Re: RIP MX SIMULATOR
I would love for another game to come onto the market and provide a better simulator than MXS. Unfortunately, in 26 years that's never been the case. I would love for this new game to be more than just pre-rendered graphics hype but let's be real.