Alright, I like this change. But it may be a little over the top, I'm not sure. Last night I landed off a triple and hit a downed rider at full speed. Somehow, I bounced back a bit and stayed up. It may have been a coincidence, but I don't know. But it is nice that I can now ride slow and hit a downed bike and not flop!jlv wrote:Changes:
- Physics are now easier for people who are compelled to run into stationary bikes.
2012-02-09 snapshot
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wheels1758
- Posts: 4132
- Joined: Tue Oct 21, 2008 5:20 pm
- Location: Washington, USA
- Contact:
Re: 2012-02-09 snapshot
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Xtrem
- Posts: 343
- Joined: Fri Dec 30, 2011 6:10 pm
- Team: Maniacs
Re: 2012-02-09 snapshot
Yeah i have tried to "tip-toe" through a Carnage Corner before only to have someone get up halfway and gass it running right into me.... needless to say my kids are learning new words since dad got into MX Simulator. lol
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staminaco38
- Crushed Dissenter
- Posts: 211
- Joined: Fri Sep 30, 2011 4:57 pm
Re: 2012-02-09 snapshot
Sick thanks!
We need some new 250 sounds!
We need some new 250 sounds!
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DJD
- Posts: 2757
- Joined: Thu Oct 02, 2008 12:56 am
Re: 2012-02-09 snapshot
So uh, I installed new graphics drivers and now my inputs have like a couple millisecond lag on my xbox 360 controller. Its absolutely devastating to my riding abilities. Lol.
I cant even stay on the track anymore. Obviously I should roll back to my previous drivers, but any ideas why this would happen?
I have been bamboozled.
I cant even stay on the track anymore. Obviously I should roll back to my previous drivers, but any ideas why this would happen?
I have been bamboozled.
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yzmxer608
- Posts: 15352
- Joined: Mon Dec 29, 2008 4:30 am
- Team: SYS
- Location: Wisconsin, U.S.A
Re: 2012-02-09 snapshot
Don't tell me Nvidia drivers are starting to blow now too...
TeamHavocRacing wrote:If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.
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DJ99X
- Posts: 15524
- Joined: Tue Jan 15, 2008 11:36 am
- Location: Land Down Under
Re: 2012-02-09 snapshot
I don't see why graphics drivers would effect controls
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kawi85
- Posts: 60
- Joined: Sat Dec 17, 2011 10:20 pm
- Team: Privateer
- Location: ILLINOIS
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jlv
- Site Admin
- Posts: 15326
- Joined: Fri Nov 02, 2007 5:39 am
- Team: No Frills Racing
- Contact:
Re: 2012-02-09 snapshot
If they're buffering more frames it will cause a small lag. Buffering one extra frame at 60 Hz would add 16 milliseconds of lag. It might help to add --glfinish to the command line options. It should run slower that way but with less lag.
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
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Yamahaman95
- Posts: 1469
- Joined: Sat Jan 29, 2011 12:15 am
- Team: Jesus
- Location: st.louis MO
Re: 2012-02-09 snapshot
idk if anyone else is noticing this but if you take a corner and your close to tuff blocks and your not going that fast..instead of turning its like somthing is pushing you back up instead of going lower...then u run into tuff blocks
Tiller Crocker wrote:Look at those handlebar guards
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Sweendoggy
- Posts: 3649
- Joined: Sat Feb 21, 2009 5:10 am
- Team: Lone Wolf
- Location: California, US
Re: 2012-02-09 snapshot
Well sorry in advance if I PUNT the balls out of someone tonight, cause I won't get a chance to test this out before race time. Hopefully guys keep it mature and so forth. JLV, maybe create 2 physics modes....1 for regular playing, and 1 for organized races, since we are there to referee....
I have a feeling our new protest system will get a real good test tonight
I have a feeling our new protest system will get a real good test tonight
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Dank_Vapours
- Posts: 65
- Joined: Sat Nov 13, 2010 11:40 am
Re: 2012-02-09 snapshot
Kawi85 - around about the time JLV thinks they're more important than... whatever it is he's got lined up now...
Basically, when hell freezes over.
What's next in the pipeworks JLV? And cheers for another great snapshot
Basically, when hell freezes over.
What's next in the pipeworks JLV? And cheers for another great snapshot
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mx4life
- Posts: 2067
- Joined: Mon Oct 13, 2008 2:28 am
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redbull57
- Posts: 185
- Joined: Thu Jan 13, 2011 10:46 pm
- Team: Privateer
- Location: North Carolina
- Contact:
Re: 2012-02-09 snapshot
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OllzMate
- Posts: 53
- Joined: Thu Oct 22, 2009 9:36 pm
Re: 2012-02-09 snapshot
yeh i just raced supercross for the first time since the update and i get the same problem. its like when your going slow the bars move in the opposite direction its the same as if you would move the bars left and right when your still they move the opposite way if ya know what i mean? Help Jlv is this a bug or something??Yamahaman95 wrote:idk if anyone else is noticing this but if you take a corner and your close to tuff blocks and your not going that fast..instead of turning its like somthing is pushing you back up instead of going lower...then u run into tuff blocks
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Klutch
- Posts: 473
- Joined: Sat Jul 02, 2011 7:02 pm
- Team: None
- Location: Southern California
Re: 2012-02-09 snapshot
Counterlean, JLV made a post about it, but CBA to find it.





