2026 is here — end or evolution for MX Simulator?

Post anything about MX Simulator here. Please. I'm begging you.
DBRider251
Posts: 2055
Joined: Fri Jun 21, 2013 5:38 pm
Team: Nexus

Re: 2026 is here — end or evolution for MX Simulator?

Post by DBRider251 »

jlv wrote: ↑Fri Oct 30, 2026 2:36 am
DBRider251 wrote: ↑Thu Oct 29, 2026 3:35 am I'm genuinely curious how the camera is changing like that with OpenGL. I can understand the others, but the camera seems like it would have to be touching game memory unless I have a horrible understanding of how the game's camera system would work without ever seeing the code.
The camera should be pretty easy actually. It'd be a pretty simple vertex shader change. Only problem will be culling and first person models not looking right.

Not sure about how the sound works. Hopefully it just intercepts the directsound calls.
If we can make sure this isn't touching the exe in any harmful way, I'm okay approving this for use in RF. Right now, I don't want it to be injecting anything into the exe directly because that will be dangerous if left unchecked.
TeamHavocRacing wrote:it's all the liberals fault
Post Reply