2011 Suzuki Rmz250

Post anything about MX Simulator here. Please. I'm begging you.
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attacker5
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Re: 2011 Suzuki Rmz250

Post by attacker5 »

ZZZZ, this thing is giving me a hard time lol, :twisted: .
Ah well, i tried what you said ktm and i think it is slightly better. :)
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SuZuKi KiD345
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Re: 2011 Suzuki Rmz250

Post by SuZuKi KiD345 »

ya, that looks alot better
NoFear#34
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mace-x
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Re: 2011 Suzuki Rmz250

Post by mace-x »

that looks a lot better attacker :)
you alphae´d a lot of the bike´s parts true?
looks too empty on there haha.
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MX196
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Re: 2011 Suzuki Rmz250

Post by MX196 »

attacker5 wrote:ZZZZ, this thing is giving me a hard time lol, :twisted: .
Ah well, i tried what you said ktm and i think it is slightly better. :)
http://i612.photobucket.com/albums/tt20 ... hot421.png
Please say theres a skid plate under the engine. I hate then the engines are floating. 8)
attacker5
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Re: 2011 Suzuki Rmz250

Post by attacker5 »

Lol, i didn't alpha anything, its just not modeled yet, but will be soon, thanks a lot guys. :D
attacker5
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Re: 2011 Suzuki Rmz250

Post by attacker5 »

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Progress on the front end, I have also done the exhaust and pipe. Will post pics soon.
I am thinking the barpad has a little to much shading. :?
Yahama7
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Re: 2011 Suzuki Rmz250

Post by Yahama7 »

It looks like the tripleclamp is missing some faces on top. Or they are flipped.
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attacker5
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Re: 2011 Suzuki Rmz250

Post by attacker5 »

Yahama7 wrote:It looks like the tripleclamp is missing some faces on top. Or they are flipped.
Since I am modeling in xsi, i have to export an obj to blender first every time i change teh model, so i kinda do it a little half hartedly, i think i just forgot to select that object, no biggy.
Thanks though.
motox161
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Re: 2011 Suzuki Rmz250

Post by motox161 »

Lookin pretty appealing now, cant wait!
Gourley #13
Mona
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Re: 2011 Suzuki Rmz250

Post by Mona »

attacker5 wrote:http://i612.photobucket.com/albums/tt20 ... hot423.png
Progress on the front end, I have also done the exhaust and pipe. Will post pics soon.
I am thinking the barpad has a little to much shading. :?
The barpad shading looks fine to me. But the one thing you should look into is the reflections. The whole bike shouldn't have reflections. On objects like the seat, it shouldn't be there. Also, it's a good idea to make more than one reflections material in Blender, so the whole bike doesn't reflect the exact same.
attacker5
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Re: 2011 Suzuki Rmz250

Post by attacker5 »

Mona wrote:
attacker5 wrote:http://i612.photobucket.com/albums/tt20 ... hot423.png
Progress on the front end, I have also done the exhaust and pipe. Will post pics soon.
I am thinking the barpad has a little to much shading. :?
The barpad shading looks fine to me. But the one thing you should look into is the reflections. The whole bike shouldn't have reflections. On objects like the seat, it shouldn't be there. Also, it's a good idea to make more than one reflections material in Blender, so the whole bike doesn't reflect the exact same.
Thanks, I have done so, its just that i have added a fairly high reflection to everything so i could see it clearly if it works ingame.
Juanlox123
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Re: 2011 Suzuki Rmz250

Post by Juanlox123 »

So which of the two do you think you'll release first attacker? This rmz or the kx? :D
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magnusson
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Re: 2011 Suzuki Rmz250

Post by magnusson »

Juanlox123 wrote:So which of the two do you think you'll release first attacker? This rmz or the kx? :D
kxf, hes saying hes gonna release it tomorrow.
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attacker5
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Re: 2011 Suzuki Rmz250

Post by attacker5 »

An update. Got more don on the engine and did the muffler.
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stevoktm
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Re: 2011 Suzuki Rmz250

Post by stevoktm »

Have you fixed the radiator shrouds yet?, they are way too pointy.
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