rendering
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attacker5
- Posts: 2226
- Joined: Tue Aug 18, 2009 8:53 pm
- Team: Ub e moh tow
Re: rendering
old, but since no one has answered you I might as well.
You need a 3d application, such as blender, and you need the actual bike model, not just the .jm file.
You will then import the model into the 3d application and apply the right materials and textures to it.
Rendering it will be different depending on the application.
Cheers
Attacker
You need a 3d application, such as blender, and you need the actual bike model, not just the .jm file.
You will then import the model into the 3d application and apply the right materials and textures to it.
Rendering it will be different depending on the application.
Cheers
Attacker
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mxsisboss
- Posts: 1710
- Joined: Mon Feb 06, 2012 6:11 pm
Re: rendering
Hey attaker how do you import the skins.
cr500zd wrote:is there anyway that 500cc bikes will be put into the game?jlv wrote:I'd say it will definitely happen at some point. Not any time soon though.
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attacker5
- Posts: 2226
- Joined: Tue Aug 18, 2009 8:53 pm
- Team: Ub e moh tow
Re: rendering
What do you mean by Import the Skins?
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Sandhapper
- Posts: 1267
- Joined: Sat Jul 10, 2010 9:21 am
- Team: MotoRAD
- Location: The Nederlands
Re: rendering
I think he means adding the skins to the model (material). Thats also different ny each 3d application. In 3ds max its pretty easy. Open the material editor and move the skin (that you have on your pc) on an open material slot. then add the 'show at model' button.. dont know the name of it. and then its done. You also can add normal maps and spec maps, but thats a little harder.attacker5 wrote:What do you mean by Import the Skins?
2013 EMF outdoors 2nd place overall
2013 MxSCentral outdoors 2nd place overall
2012 EMF outdoors 2nd overall
2012 SMA sx 2nd overall
2011 SMA outdoors champion

2013 MxSCentral outdoors 2nd place overall
2012 EMF outdoors 2nd overall
2012 SMA sx 2nd overall
2011 SMA outdoors champion

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attacker5
- Posts: 2226
- Joined: Tue Aug 18, 2009 8:53 pm
- Team: Ub e moh tow
Re: rendering
Hey ruben, do you know what shader I can use for viewing normal maps and spec maps in the viewport? Is there a built in one, or will I have to download a shader?
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mxsisboss
- Posts: 1710
- Joined: Mon Feb 06, 2012 6:11 pm
Re: rendering
How do i do it in blender?
cr500zd wrote:is there anyway that 500cc bikes will be put into the game?jlv wrote:I'd say it will definitely happen at some point. Not any time soon though.
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Sandhapper
- Posts: 1267
- Joined: Sat Jul 10, 2010 9:21 am
- Team: MotoRAD
- Location: The Nederlands
Re: rendering
I dont know exactly, but I gues there's a tutorial from Yzed in the models and skin (tutorial) section for blender.mxsisboss wrote:How do i do it in blender?
2013 EMF outdoors 2nd place overall
2013 MxSCentral outdoors 2nd place overall
2012 EMF outdoors 2nd overall
2012 SMA sx 2nd overall
2011 SMA outdoors champion

2013 MxSCentral outdoors 2nd place overall
2012 EMF outdoors 2nd overall
2012 SMA sx 2nd overall
2011 SMA outdoors champion

