POVray running out of Virtual Memory

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DJ99X
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POVray running out of Virtual Memory

Post by DJ99X »

yFMX, DDMX and I have all come across this problems whilst trying to render shadows for our tracks. What is causing it? yFMX just tried resizing all the textures to 1 pixel, but still got the error.

Whatever it is, how the hell does it take up 2GB (or whatever) of virtual memory?

The only way I've gotten around the error was splitting the statues file into 2.
jlv
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Re: POVray running out of Virtual Memory

Post by jlv »

Did you edit out the original tree models? Those things use an insane amount of geometry. Each leaf gets its own polygon.
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DJ99X
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Re: POVray running out of Virtual Memory

Post by DJ99X »

As in the billboards? They are not in the track.pov file
jlv
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Re: POVray running out of Virtual Memory

Post by jlv »

They're included by shadows.pov.
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DJ99X
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Re: POVray running out of Virtual Memory

Post by DJ99X »

Oh ok, even if track.pov doesn't use them? Ok, noted...
Voutare
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Re: POVray running out of Virtual Memory

Post by Voutare »

Just throwing this out there:

I downloaded PovRay yesterday again, trying to see if I can man up and make shadows again, and it failed more miserably than my last girlfriend.

So, that being said, would anyone care to donate their services for making me shading? (I will credit them where credit is due.)
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DJ99X
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Re: POVray running out of Virtual Memory

Post by DJ99X »

Gee, your track is going to turn out to be a donation track :lol:
Pumaxcs
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Re: POVray running out of Virtual Memory

Post by Pumaxcs »

But its getting released. Give credit here its been forever since that's happened.
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Voutare
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Re: POVray running out of Virtual Memory

Post by Voutare »

Pumaxcs wrote:But its getting released. Give credit here its been forever since that's happened.
Haha. Yeah, last track I actually released was Christmas last year, Donington, actually.
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